Jimmu
OC
Race / Spriggan
Blademaster / Sorcerer
Magic Knight
Jimmu can occasionally come off as curt, or even sinister, on first meeting, but those who have interacted with him realize that the Magic Knight simply doesn't talk very much. He's a roving explorer who often tries to help out people who seem to be in trouble, or provides combat backup for a support character who wants to explore the Tower or other monster infested areas.
"There's only one way to find something lost. You have to look for it." - Jimmu
Elder Tale Online
Additional Information
Alliance: Olympus Alliance
Kingdom: The Holy Empire Westelande
Skills: Everything's On Fire And It Might Be My Fault, Dad With A Sword, Salaryman Powers Activate
Scenes
Name
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Date
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Summary
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A small crime
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2021 May 24th
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Generic Bob and Jim meet, unexpectedly, in completely ungeneric circumstances.
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Ofuda, Tobacco, and broken furniture
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2021 May 25th
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In which June has issues trying to crack the barrier to new magic.
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Duty Session 297: Is It Wrong to Pick Up Slimes in a Dungeon?
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2021 May 26th
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There are plenty of places in Alne that seem to have been left abandoned up until recently. The influx of Adventurers and Landers have caused empty areas of the city to become occupied in quick order. As the city is surrounded by water, it is also particularly prone to infestations of slimes. Landers are reporting that they are having trouble getting water into some areas of the city. They are asking for Adventurers who might be brave enough to face the sewers and waterways beneath the city to clear out some of the slimes in order to help get the water flowing again.
Difficulty: Moderate Rec. Party: 3+ Rewards: 3 World Rewards: Increases in clean water availability in Alne.
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Duty Session 298: Obligatory Rat Cellar
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2021 May 27th
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In each of the starting cities, there are at least a couple of poor merchant landers who have developed mysterious rat problems. This is clearly bad for business! A worried looking Lander stands outside their shop, rubbing their hands together, looking anxious, flagging down any passing Adventurer they can find to help.
Difficulty: Easy Rec. Party: 3+ Rewards: 3 World Rewards: None
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