Vertina

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Vertina Ketobasu

OC

Race / Salamander

Godhand / Blademaster

Martial Artist

Vertina has always been a tomboy that enjoyed athletic and outdoor activities. Her favorites were Taekwondo and playing soccer, as the workouts of the former helped make her a powerful runner and kicker. Unfortunately a harsh accident damaged her legs, causing her to miss out on the prime of a competitive career. Now uses the virtual world as an oppritunity to chase some of the glory she missed due to the accident. Vertina is a fierce Martial Artist that focuses most of her style on devestating kick attacks, which also allows her to take advantage of her natural atheletic skills. A bit of a stubborn and hotheaded thrillseeker; she has little issue throwing herself towards tough situations because facing fear and overcoming danger is the only way to truly feel alive. Vertina is passonately competitive, in the manner of enjoying the thrill of competing with others in taking on challenges. Despite her confrontive and oft aggressive nature she still believes in upholding a sporting spirit, driven to achieve through her own hard work and fearless will.

"There's no middle ground. You either go big, or you eat turf!" - Vertina Ketobasu

Elder Tale Online


Vertina.png

Additional Information

Alliance: Scale Emblem Alliance
Kingdom: The Holy Empire Westelande
Skills: Tomboy Hothead, Taekwondo, These Legs Where Made For Kicking, Shaolin Soccer, Elemental Kicker, Talk To The Foot, Adrenaline Junkie


Scenes

Name Date Summary
Girl out of the Dojo II 2020 September 7th
In which Wist again tries to get all eight thousand cuts in one day and is likely interupted by people who aren't obsessive gym rats.
The meeting of Fists 2020 September 7th
Duty Session 92: Goblin Scouts in the Field 2020 September 8th
A porcelain quest has been offered to the Hunters Guild. There's reports of Goblin Scouts in the Eastal Free League region, close to the ruins of a place called 'Shibuya'. The region is largely open fields, with a lot of tall weeds. But there's old roads in the region that still carry some people who go to that region to gather some special herbs that can't be found anywhere else. The request requires the disposal of these goblins.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       1
World Rewards: None
Martial Lizards 2020 September 12th
Between Events 2020 September 13th
Wave of Calamity: 2 2020 September 13th
The second Wave of Calamity has appeared upon the land of the Holy Empire Westelande. Well away from its main holdings, the army isn't mobilizing any significant force at this time - but they are paying Adventurers through the Hunters Guild to investigate what is going on - on the horizon.

The skies grow dark. The clouds churn. It's coming.
Tournament - Signup Open 2020 September 14th
+scene/schedule Sep 13 16:30/Tournament - Signup Open=The Scale Emblem Alliance is hosting a tournament that will take place in Breg Epona at the Dragon Palace Arena - The Grand Balancing of the Scales. The tournament will be open to everyone. The week long signup period has begun and can be done at Hunters Guildhalls in the Root Towns of every kingdom.

The SEA HQ in Alne is a busy place and another location that individuals can come to signup for the tournament. In addition to the signup, the distribution of posters and advertisements continues along with various members working out final details and plans for the upcoming tournament.

((OOC: This is also the OOC Signup to become an MC for the upcoming tournament! Want to have some fun commentating other people's matches for an audience? This is your chance!))

((OOC: You don't need to participate in this scene to sign up for the tournament. Check full tournament details with +bbread Public/Scene Announcements/3))
Duty Session 96: Escort Quest: Artificial Stupidity 2020 September 15th
A Lander stands just at the exit of town with a familiar quest marker being offered. Apparently, they need to travel to a nearby location which requires traversing through rough terrain, filled with monsters. So, they have reached out to brave Adventurers to help guide them on their way!

It's just a simple escort mission. What could go wrong?

Difficulty:    Moderate
Rec. Party:    4+
Rewards:       2
World Rewards: None
A Working Workout 2020 September 18th
Duty Session 99: Obligatory Rat Cellar 2020 September 19th
In each of the starting cities, there are at least a couple of poor merchant landers who have developed mysterious rat problems. This is clearly bad for business! A worried looking Lander stands outside their shop, rubbing their hands together, looking anxious, flagging down any passing Adventurer they can find to help.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       3
World Rewards: None
Tournament - Opening Ceremonies 2020 September 21st
The Opening Ceremonies for the Grand Balancing of the Scales Tournament will be taking place within the Dragon Palace Arena!

((OOC: This is planned to be a short scene for the ceremonies around the start of the tournament. Note that OOC the tournament will have already started, so it is possible for people to schedule matches earlier in the day. This will be a social scene and is not required to be attended by participants of the tournament.))
Tournament: Vertina vs Seliana 2020 September 26th
The first round of the tournament. Vertina vs Seliana.
Dezert Lizerdz 2020 September 28th
Would You Buy A Used Peko From These People? 2020 October 2nd
Of The Aesthetics of Asymmety, The Elusive Pinpointing of Moral Orientation, The Ebb and Flow of Human Relationships, The Simple Pleasure of Recollections, and Fireballs.
May contain movie references and traces of pekos.
Duty Session 105: Escort Quest: Artificial Stupidity 2020 October 5th
A Lander stands just at the exit of town with a familiar quest marker being offered. Apparently, they need to travel to a nearby location which requires traversing through rough terrain, filled with monsters. So, they have reached out to brave Adventurers to help guide them on their way!

It's just a simple escort mission. What could go wrong?

Difficulty:    Moderate
Rec. Party:    4+
Rewards:       2
World Rewards: None
Of Border Walls and Slimes 2020 October 9th
Kita and Vertina work on repairing guard walls in Tolbana, but other arrivals derail the conversation onto slimes.
Scale Emblem Meeting: Advance 2020 October 11th
A few of the big names in the Scale Emblem Alliance are being called to join a meeting in Tolbana. The agenda is being kept on the downlow at the moment.

OOC: Scale Emblem Alliance event, social and on the smaller side. Come meet your Alliance Leaders.
Restaurant Lzrds 2020 October 15th
Duty Session 108: Spinner's End 2020 October 18th
The Landers in the Town of Beginnings seem to have a never ending string of trouble that comes their way. A few of the local Lander blacksmiths have complained that they are struggling to get the raw ore that they need. Apparently, the nearby mines have been overwhelmed with beasts and monsters, making it hard for the miners to continue their excavation efforts. It blips as an optional side-quest with a reward of improving the available resources in the Town of Beginnings.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: Increases in mining efficiency in Town of Beginnings.
Forest Lzrds 2020 October 19th
Climb: The Floor 3 Boss 2020 October 25th
Departing from Zumfit with advice from the Elders, Scale Emblem continues on their coarse to get out of this world and try to get home. With their people well over the level of the 3rd floor by now, they intend to push straight through and bum-rush the boss with extra forces, holding the information they need to take down Nerius the Evil Treant.
Post-Tower Lzrds 2020 October 26th
Caerbannog Hunt 2020 October 30th
It's the Bun Bun festival, and how can a WereFang Caerbannog not get involved? However it is Wisteria and she's still hunting for odd things and rare drops to help get everyone home. Critters are dropping eggs durring the Bun Bun festival and so she's off to hunt her progenetor monster. It's a Caerbannog hunt! She has an idea where to find one, she'll need brave adventurers to help her get these eggs, the Caerbannog isn't known to go down easy after all.

    OOC: Join me for a dangerous mission to fight the Caerbannog. Who doesn't want to meet the bun that spawned a Wisteria?
The Tower Needs Holiday Time Too 2020 October 31st
Hiding eggs in Tolbana for the refugees to find.
Climb: The Floor 4 Boss 2020 November 1st
Shortly in the wake of the Third Floor boss, the Scale Emblem Alliance pushes through to the Fourth Floor boss! Their levels are still well ahead of what they need to be for the fourth boss, and they are feeling quite confident thanks to the last battle!

Usual Boss Battle rules! Minor Memories are at risk for people who stay past their HP danger zone.

OOC: If you are at this event, you can not attend Scene 407.
Lzrds At Work 2020 November 7th
Duty Session 124: Goblins in the Rotting Forest 2020 November 9th
A request goes up on the Hunters Guild board, paid for by the Eastal Free League's Council of Four. A region close to Fort Ouph, near where the Third and Fourth combined Wave was, Goblins have shown up - and they are not sure where they are actually coming from. Adventurers are being sent to investigate their origin, and to stop the Goblins from doing any further harm to the forest..

Difficulty:    High
Rec. Party:    5+
Rewards:       1
World Rewards: Success protects the Eastal Free League forest from dying off to a mysterious illness.
burgur frenz 2020 November 14th
Duty Session 131: Totally Typical Tomb 2020 November 18th
Landers don't leave bodies to bury, but graveyards are still created as a place for them to mourn the departed. For some reason these places are randomly becoming infested with undead. The Hunter's Guild has an open quest available for clearing these infestations.
Duty Session 134: Gnoll it All 2020 November 19th
A powerful Gnoll has been reported as creating havoc within one one of the low-level Forest zones. The Berserker and his allies have been making things difficult for both Adventurers and Landers. This encounter seems to only appear at night. The Hunter?s Guild has posted an Obsidian-level Bounty for any brave Adventurers who can defeat Haggar the Gnoll Barbarian.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       1
World Rewards: None
Duty Session 136: Undead Defense Force 2020 November 21st
New World Alliance along with local people of the Ninetails Dominion are attempting to protect the homes from the undead hordes that are trying to take over! Help defend their villages and push back the undead by successfully keeping the horde at bay.

Difficulty:    Moderate
Rec. Party:    4+
Rewards:       2
World Rewards: Success slowly decreases undead presence in Ninetails Dominion.
Duty Session 138: Totally Typical Tomb 2020 November 23rd
Landers don't leave bodies to bury, but graveyards are still created as a place for them to mourn the departed. For some reason these places are randomly becoming infested with undead. The Hunter's Guild has an open quest available for clearing these infestations.
It Begins with Some Scouts 2020 November 25th
Some of the smaller salamander tribes in the Holy Empire of Westlande have begun to report occasional issues with giant ants coming and raiding their camps at night, stealing food, resources, and the most alarmingly, even making off with tents -- regardless of if there are people inside of them or not.

     Adventurers have been recruited to begin investigating this matter, and figure out why the ants are suddenly beginning to act so peculiarly. At present, the reports on if the ants are aggressive or not is being rather conflicting. Some say they just take food and leave, others have said that they've been attacked with little provocation, so the hired adventurers should likely be ready for a fight!
Duty Session 141: Spinner's Deep 2020 November 27th
After the efforts of many Adventurers to finally clear out the creatures from within the mines on the Isle of Beginnings, the Landers are finally able to return to their work. However, the first miners have reported an unusual room within the first levels of the mine.

The room seems to be the source of the previous infestation, but now shows a strange glowing arcane circle that refuses to allow them to pass. The Landers have reached out to the Hunter's Guild, seeking capable Adventurers to find out what lies beyond this strange device.

What is certain, is that the spiders in the mines now known as Spinner's End, had to have come from somewhere. Danger lies on the unknown path ahead. Are you brave enough to face it?

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: None
Duty Session 143: The Vanishing Forest 2020 November 29th
A strange location seems to open up only once a year during the Living Green Festival. No one seems certain if it is a result of the abundance of plant growth that creates the strange forest within the Eastal Free League, or if the location actually moves, shifting somewhere unreachable during the rest of the year.

The Hunters Guild has asked for brave adventurers who would be willing to explore and report back what they find within the Vanishing Forest. They are bidding Adventurers to try to gather anything unusual that they might find so it can be studied.

OOC: This dungeon is only available during The Living Green Festival. This dungeon is exploration-based and focuses on the 'Gather' and 'Discover' concepts with only minor 'Combat'.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       1
World Rewards: None
Festival at the Dragon's Larder 2020 December 2nd
Alchemy and Brewing would not be possible without the abundance of herbs, grains, fruits and spices provided by the flourishing botanical world. So Vertina is holding a celebration at her newly established Tavern in Tolbana, the Dragon's Larder, to celebrate both it's opening and the Living Green Festival.

(A simple come-and-go-as-you-wish social RP, to celebrate both the tavern opening and the festival. A chance to get in some Festival RP.)
Duty Session 150: Spinner's Deep 2020 December 4th
After the efforts of many Adventurers to finally clear out the creatures from within the mines on the Isle of Beginnings, the Landers are finally able to return to their work. However, the first miners have reported an unusual room within the first levels of the mine.

The room seems to be the source of the previous infestation, but now shows a strange glowing arcane circle that refuses to allow them to pass. The Landers have reached out to the Hunter's Guild, seeking capable Adventurers to find out what lies beyond this strange device.

What is certain, is that the spiders in the mines now known as Spinner's End, had to have come from somewhere. Danger lies on the unknown path ahead. Are you brave enough to face it?

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: None
Zekken Birthday Bash 2020 December 6th
It's Yuuki's 19th birthday! And they said she wouldn't make it past 15.

But this is a perfect time for a party! And the Isekai Ryokan is the perfect place. So come on down for some social, folks! It's pretty much open invitation. Even if your char doesn't specifically know Yuuki, feel free to be invited by a friend of a friend. Or just show up randomly and join in. Even if it's just to get in on the awesome food that will be available.

Presents are not required, but highly encouraged.
Rocks and Relationships 2020 December 11th
Kita picks out some rocks for a project. Schneider is guarding the shipment. Uta and Vertina join in to socialize.
Duty Session 160: Still Water Bandits 2020 December 16th
With the increased trade between the various cities and kingdoms, the Lander traders have also been reporting an increase in Bandit activity. A group that calls themselves the 'Still Water Bandits' has begun raiding caravans and ships. This has caused a slowing of supply lines, as well as damage to the lives and livelihoods of the traders. They are seeking help from capable Adventurers to help clear out a number of bandit camps.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: Increase in trade route efficiency
Duty Session 164: Still Water Bandits 2020 December 18th
With the increased trade between the various cities and kingdoms, the Lander traders have also been reporting an increase in Bandit activity. A group that calls themselves the 'Still Water Bandits' has begun raiding caravans and ships. This has caused a slowing of supply lines, as well as damage to the lives and livelihoods of the traders. They are seeking help from capable Adventurers to help clear out a number of bandit camps.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: Increase in trade route efficiency
Duty Session 167: Gnoll it All 2020 December 22nd
A powerful Gnoll has been reported as creating havoc within one one of the low-level Forest zones. The Berserker and his allies have been making things difficult for both Adventurers and Landers. This encounter seems to only appear at night. The Hunter?s Guild has posted an Obsidian-level Bounty for any brave Adventurers who can defeat Haggar the Gnoll Barbarian.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       1
World Rewards: None
One Night In Tolbana 2020 December 26th
Duty Session 170: Goblins in the Rotting Forest 2020 December 27th
A request goes up on the Hunters Guild board, paid for by the Eastal Free League's Council of Four. A region close to Fort Ouph, near where the Third and Fourth combined Wave was, Goblins have shown up - and they are not sure where they are actually coming from. Adventurers are being sent to investigate their origin, and to stop the Goblins from doing any further harm to the forest..

Difficulty:    High
Rec. Party:    5+
Rewards:       1
World Rewards: Success protects the Eastal Free League forest from dying off to a mysterious illness.
Duty Session 173: Is It Wrong to Pick Up Slimes in a Dungeon? 2020 December 29th
There are plenty of places in Alne that seem to have been left abandoned up until recently. The influx of Adventurers and Landers have caused empty areas of the city to become occupied in quick order. As the city is surrounded by water, it is also particularly prone to infestations of slimes. Landers are reporting that they are having trouble getting water into some areas of the city. They are asking for Adventurers who might be brave enough to face the sewers and waterways beneath the city to clear out some of the slimes in order to help get the water flowing again.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       3
World Rewards: Increases in clean water availability in Alne.
Duelist's League: Vertina vs Amalthea 2021 January 2nd
Duelist League: Vertina vs Goldenblade 2021 January 2nd
Duty Session 177: The Tides of Summer 2021 January 5th
During the Summer Beach Festival, it is common for Landers and Adventurers alike to make use of the beaches around Yamato. It is rare to see monsters during this time of year, but it does still happen. Enough so that some people are stationed at the shoreline, ready to spot anything that might come from the sea. It is one of these calls to arms that has brought Adventurers to the shoreline, ready to fight.

OOC: This dungeon is only available during The Summer Beach Festival. This is largely a combat-based Duty.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       1
World Rewards: None
Festival: Trials of Honor 2021 January 7th
In the lands of the Holy Empire Westelande, it is a summer tradition to test the skills of their young warriors as a right of passage. This year, Adventurers have been invited to join the trials.
Duty Session 180: The Tides of Summer 2021 January 10th
During the Summer Beach Festival, it is common for Landers and Adventurers alike to make use of the beaches around Yamato. It is rare to see monsters during this time of year, but it does still happen. Enough so that some people are stationed at the shoreline, ready to spot anything that might come from the sea. It is one of these calls to arms that has brought Adventurers to the shoreline, ready to fight.

OOC: This dungeon is only available during The Summer Beach Festival. This is largely a combat-based Duty.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       1
World Rewards: None
Duty Session 181: Grunty Drive 2021 January 11th
A porcelain quest has been offered to the Hunters Guild. A small consortium of Lander ranchers would like adventurers to drive their Grunties to market. The party will have to cover a fair distance, involving camping outdoors, warding off predators, and negotiating the sale of the grunties at the end destination. The request requires the delivery of the majority of the herd to the market town and their successful sale.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       1
World Rewards: None
Duty Session 185: Clearing Castle Eas 2021 January 15th
With the discovery of the Castle Eas, Baroness Wake has called upon her fellow adventurers, seeking aid in clearing out the orcs that currently occupy it. The Castle lies in the mountains of the Fourland Dukedom, set upon a waterfall.

Difficulty:    Moderate
Rec. Party:    5+
Rewards:       2
World Rewards: The clearing of the castle will allow for it to be repaired and used for the benefit of People of the Land and Adventurers.
Climb: The Floor 5 Boss 2021 January 17th
A good amount of time has passed, but the Fifth Floor has so far gone undefeated. It appears the Floor Boss escaped to battle room and is wandering the massive ruined city of Karluin - occupied by massive roving groups of Goblins. Luckily, thanks to Prophylaxis' negotiation tactics, the Scale Emblem Alliance has a new ally in their search to continue their climb.

And their new ally has a particular dislike for Goblins.
Duty Session 196: For Whom the Bell Gnolls 2021 January 22nd
Recently, there has been a shift in the behavior of the gnolls who dwell within the forests close to the newbie leveling areas. They had always been a threat, but it seems as if they have started to change their tactics as a result of Adventurer activity in the area. They no longer strike only at night, meaning that the forests are now a dangerous place, even during the daylight hours. With a number of both Lander and Adventurer deaths attributed to the gnolls, the Hunters Guild has put out a call to thin out their numbers, in the hopes it might return gnoll activity back to normal levels.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: Reduce gnoll activity in new player leveling areas.
Duty Session 204: Obligatory Rat Cellar 2021 January 31st
In each of the starting cities, there are at least a couple of poor merchant landers who have developed mysterious rat problems. This is clearly bad for business! A worried looking Lander stands outside their shop, rubbing their hands together, looking anxious, flagging down any passing Adventurer they can find to help.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       3
World Rewards: None
Duty Session 206: A Dark and Stormy Night 2021 February 1st
During the Storm Festival, it is common for Adventurers to gather indoors at a local inn or tavern. Any place to get away from the heavy rains and piercing wind. However, on one such Dark and Stormy Night, a Lander has come inside from the storm, bringing with them an unusual quest. They are tasked to brave the storm and face wind elementals in order to gather some strange alchemical ingredient.

OOC: This quest is only available during the Storm Festival. This quest is largely 'Combat'-concept based, with some minor uses of other concept types.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       1
World Rewards: None
Duty Session 213: Karluin Reclamation - Town 2021 February 8th
Even with the defeat of the fifth floor boss, Karluin is still a monster-infested ruin filled with precarious traps, ancient dangers and just plain old fashioned half-collapsed architecture. Though dilapidated, the goblin settlement in the area is deeply rooted and will need a good deal of effort from intrepid Adventurers to clear out... But it'll all be worth it. Once reclaimed, the fortress of Karluin will be a second or third home for Adventurers making their way up the tower. It's not like they have much choice; the way up is right smack dab in the middle of the old fort, and leaving it to rot will just make getting to the sixth floor that much more difficult.

The long task begins with exterminating monsters still lurking in the castle-town surrounding Karluin's mysterious central keep. Only then can the walls be secured and progress can begin on securing the fortress' heart.

Difficulty:    Medium
Rec. Party:    4+
Rewards:       3
World Rewards: Free Karluin's Ground Level
Duelist League: Mikage vs Vertina 2021 February 12th
A duelist league match for the month of July, with Mikage fighting Vertina.
Goblins & Blades 2021 February 13th
The goblins are proving to be a problem on the fifth floor, making travel between the fourth and sixth an issue. While more adventurers have been called to arms to help deal with the situation, is it really enough?

What about those who go scouting to the sixth floor, can they make it back safely to safer floors below?

One such group finds out the hard way, that even with experience on their side. You can't ever let your guard down around goblins.

(( Scale Focused, others are welcome though. Boss fight will be happening. ))
Meeting the Landers: Mystery Spriggan 2021 February 18th
A mysterious Spriggan shows up in the middle of Tolbana to check out the community that is being built there - their presence making a 'splash' due to their unusual INSPECT information.

Note: A short scene meant for the Scale Emblem Alliance due to all of their work on Tolbana.
Visitin Fren 2021 February 20th
Duelist's League - Uta vs Vertina 2021 February 21st
The Kung-Fu Nurse of Random has been on a streak no one expected to every occur. But will she be able to hold onto it though when she comes up against the high kicking, fire slinging Salamander brawler? There's probably going to be plenty of wuxai shenanigans either way when both fighters mix the magical and martial arts!
Climb: The Floor 6 Boss 2021 February 28th
Adventurers continue the climb, and through the rather frustrating Maze that is the 6th Floor of Aincrad Tower. The roaming Boss that seems to walk the entire floor is getting scouted out, and the Raid Party has prepared to push on to the next floor.
Training at the Crescent Academy 2021 March 12th
Tavern Tourism 2021 March 21st
Duty Session 242: Still Coast Pirates 2021 March 21st
After many raids by capable Adventurers, the Bandit camps along the shoreline around the Isle of Beginnings have all but been wiped out. However, the source of the Bandits still remains. A pirate ship has often been spotted along the waterways, taking advantage of the increased trade between the Kingdoms following the Apocalypse.

After a recent plunder of intoxicating beverages, the pirates are in high spirits. It is the perfect time for Adventurers to sneak onboard and investigate the source of the pirate threat. The Hunter's Guild is offering a reward for such intel.

Note: This is a lighthearted investigation and swashbuckling adventure.

Difficulty:    Moderate
Rec. Party:    5+
Rewards:       2
World Rewards: Improve efficiency of trade by waterways
WhiteRabbit... or March Hare?/In which Wisteria has gone fae with her research into crystal enchantment. 2021 March 28th
Duty Session 247: Karluin Reclamation - Town 2021 March 28th
Even with the defeat of the fifth floor boss, Karluin is still a monster-infested ruin filled with precarious traps, ancient dangers and just plain old fashioned half-collapsed architecture. Though dilapidated, the goblin settlement in the area is deeply rooted and will need a good deal of effort from intrepid Adventurers to clear out... But it'll all be worth it. Once reclaimed, the fortress of Karluin will be a second or third home for Adventurers making their way up the tower. It's not like they have much choice; the way up is right smack dab in the middle of the old fort, and leaving it to rot will just make getting to the sixth floor that much more difficult.

The long task begins with exterminating monsters still lurking in the castle-town surrounding Karluin's mysterious central keep. Only then can the walls be secured and progress can begin on securing the fortress' heart.

Difficulty:    Medium
Rec. Party:    4+
Rewards:       3
World Rewards: Free Karluin's Ground Level
Duty Session 252: Karluin Reclamation - Keep 2021 April 7th
With the goblin forces largely cleared out of the bulk of Karluin Castle Town, and without any means of penetrating the fortress' mysterious underground yet, the reclamation effort has now moved towards taking back the main keep at the city's easternmost side. But with the goblins backed into a corner, and their new leader surely commanding the keep's defenses personally, reclaiming the citadel will by no means be a small task. Still, the quest to clear Karluin at the Hunters Guild remains open, with a new list of terms promising salvage rights of the valuable loot hidden away within the castle's ancient coffers.
Duty Session 256: Threat to the Harvest 2021 April 11th
During the Harvest Festival, there are many who take to the fields to bring in the summer crops. However, there are also those who would like to claim those bountiful harvests for themselves. The Hunter's Guild has hired Adventurers to protect those Landers who have been tasked with working the fields. It sounds like a boring, simple task, but they wouldn't spend the money hiring defenders if there weren't real dangers looming.

OOC: This quest is only available during the Harvest Festival. This quest is largely 'Combat'-concept based.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       1
World Rewards: None
Festival: In Defense of Dinner 2021 April 17th
It was supposed to be a nice, outdoor banquet, with the Landers of the Fourland Dukedom celebrating along side their Adventurer counterparts. It was supposed to be a night of food, drink, and good cheer.

It was supposed to be...

Unfortunately, the local group of bandits have other plans.

(OOC: Combat focused Event. Card+combat style event with duty-like challenges.)
Watering the Wisteria 2021 April 20th
Wherein Wist and Mizukichi visit the new bath in Tolbana now that Wist isn't Fey.
Duty Session 264: Karluin Reclamation - Keep 2021 April 20th
With the goblin forces largely cleared out of the bulk of Karluin Castle Town, and without any means of penetrating the fortress' mysterious underground yet, the reclamation effort has now moved towards taking back the main keep at the city's easternmost side. But with the goblins backed into a corner, and their new leader surely commanding the keep's defenses personally, reclaiming the citadel will by no means be a small task. Still, the quest to clear Karluin at the Hunters Guild remains open, with a new list of terms promising salvage rights of the valuable loot hidden away within the castle's ancient coffers.

Difficulty:    Hard
Rec. Party:    5+
Rewards:       4
World Rewards: Progress on freeing Karluin
Duty Session 269: For Whom the Bell Gnolls 2021 April 29th
Recently, there has been a shift in the behavior of the gnolls who dwell within the forests close to the newbie leveling areas. They had always been a threat, but it seems as if they have started to change their tactics as a result of Adventurer activity in the area. They no longer strike only at night, meaning that the forests are now a dangerous place, even during the daylight hours. With a number of both Lander and Adventurer deaths attributed to the gnolls, the Hunters Guild has put out a call to thin out their numbers, in the hopes it might return gnoll activity back to normal levels.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: Reduce gnoll activity in new player leveling areas.
Climb: The Floor 7 Boss 2021 April 30th
Adventurers reach further up. Passing through the town of 'Monster Arena' into the depths of Wyvern Infested Lands, seeking out the dangerous twin Wyverns that are rumored to serve as the Floor Boss of the region, and blocking their move to the 8th floor.

Prepare your Switch-Axe, grab your Dual Blades, and leave the Insect Glaive at home because it's still not a viable weapon... it's time to slay some Wyverns!
Festival: Kitty Candy 2021 May 7th
In the Firefly Alley, within Dun Loireag, a single shop has been passing out a specific kind of candy for many years now. But recently, a fake product has reached the streets, and this 'Cat Cat Candy' that is being released by a mysterious second party is causing significant problems - poisoning people and lowering their trust in Kitty Candy. The Adventurers are hired to investigate.
Duelist League: Vertina vs Wisteria 2021 May 11th
Wisteria has her first duelist match against her friend and fellow tomboyish raider.
Duty Session 289: Obligatory Rat Cellar 2021 May 16th
In each of the starting cities, there are at least a couple of poor merchant landers who have developed mysterious rat problems. This is clearly bad for business! A worried looking Lander stands outside their shop, rubbing their hands together, looking anxious, flagging down any passing Adventurer they can find to help.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       3
World Rewards: None
Climb: The Floor 8 Boss 2021 May 17th
Adventurers pass through the eight floor with very little resistance. The Gnomes telling them of the Tower that has had its doors remain closed.

What lies waiting for them within the climb to the 9th floor?
Meeting the Landers: Mystery Spriggan - III 2021 May 25th
The Mystery Spriggan has remained within Tolbana for quite a while now, awaiting the return of the beasts that chased them. But it seems the time has finally come, and the Scale Emblem Alliance is prepared to deal with the approaching creatures.
Duelist League: Syx vs Vertina 2021 May 28th
Climb: The Floor 9 Boss - Part 1 2021 June 6th
Adventurers continue the climb, and are faced by a massive wall that halts their way to the Tower's Exit to the tenth floor. They have all heard the rumors of the Dark Pooka Queen, but first they must pass through the gates to her domain, so they may reach the Floor Boss.
Climb: The Floor 9 Boss - Part 2 2021 June 7th
Past the wall lies the Pooka Queen. The troops enter her ruined castle, and seek to rise up against her so they may lay foot upon the dreaded Tenth Floor.
Unnatural Consequences 2021 June 9th
With the defeat of the Dark Pooka Queen, the Landers of the 9th Floor have been released of their bondage. Prophylaxis goes to inform them of the good news, but receives word that the undead that were previously enforcing the queen's rule have gone berserk and have begun attacking the villagers. It turns out that the townsfolk aren't the only ones that have been freed from the yoke of servitude! Now the Scale Emblem Alliance's raid party, still fatigued from their fight against the queen, are called upon for one more heroic mission before finally enjoying their well-deserved rest.

QUEST ACQUIRED: Evacuate the Human Village of the 9th Floor of Aincrad to the Eighth and save the residents from a mindless horde of the walking dead!
Inn-ternal Matters 2021 June 20th
Erufu talks shop with another tavern operating Adventurer.
Festival: The Wishing Tree 2021 June 27th
As the year begins coming to a close, many people are drawn back to the town of Alne. A massive tree has brought in, and Adventurers and Landers are invited to help to decorate it for the occassion. Many bring trinkets or special items of remembrance to hang on the tree. Bits of paper are also made available, for people to hang their wishes in the branches. (OOC: Open social, non-GMed scene.)
Climb: The Floor 10 Boss 2021 July 8th
The Scale Emblem finally storms the icy cave castle of the 10th floor boss. Various high ranking members of the Alliance are joining in on this first raid against the boss of the 10th floor, ready to put an end to the boss that has plagued peoples' minds for so very long.

Warning: Chance of character death and consequences is high on this one.
Lizard Time 2021 July 14th
Duty Session 327: Still Tide Pirate Lair 2021 July 16th
Through the efforts of many Adventurers, the home base of the infamous pirates that have plagued the waters around Yamato has finally been tracked down. Initial scouting reports tell that the Pirate Lair is largely run by humanoid monsters of all sorts, relishing in the spoils of their plunder.

As a known Monster Nest, the Hunters Guild is looking for brave souls who would be willing to help clear out some of the monsters in hopes that it will start to diminish some of the pirate activity that comes from the location.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: Reduction in pirate activity in Yamato.
Duty Session 334: Obligatory Rat Maze 2021 July 29th
It has been a year of Adventurers delving into the underground of various cities across Yamato, seeking to eliminate the rat infestation that has caused so many shopkeepers trouble. After all this time, something finally seems to have changed. The shopkeeper's dialogue has changed, explaining that while repairing their cellars, they found a passageway into a deeper part of the underground. Since then, rats have been finding their way up through the previously sealed passage.

Now, they are seeking brave Adventurers who are willing to, once again, explore the tunnels beneath the city, in order to seek out this new source of rats.



Difficulty:    Easy
Rec. Party:    3+
Rewards:       3
World Rewards: None
Duty Session 339: Karluin Reclamation - Labyrinth 2021 August 1st
The goblin stronghold in Karluin Keep has finally been weakened enough to send teams into the underground labyrinth through recently discovered entryways in pursuit of the Goblin King. Unfortunately, the vast maze of tunnels under the fortress-town has proved all but impenetrable to average reconnaissance teams. Elite explorers have been called upon to penetrate the dangerous depths, eliminate threats found within, and track down the source of the goblin infestation once and for all. Unfortunately, it's easier said than done; the depths are home not only to the local goblins, but a number of elemental machines, deadly traps and other hitherto unknown dangers waiting to befall unprepared adventuring parties.

Difficulty:    Hard
Rec. Party:    5+
Rewards:       1
World Rewards: A chance at the Karluin Dungeon Heart.
Time To Knuckle Down 2021 August 15th
Vertina takes Syx to one of the training spots she's learned of to work on his gauntlets.
Duty Session 345: The Phantom Colosseum 2021 August 20th
In the effort to clear out the colosseum on the phantom atoll, a party is formed and sets out to explore and fight on the island to try to help clear out the monsters there. Due to several monster nests on the island, it is likely to be a difficult fight ahead.

Difficulty:    Moderate
Rec. Party:    4+
Rewards:       4
World Rewards: Victories bring the colosseum one step closer to being cleared of its Sahuagin 'owners' and towards falling into Adventurer hands.
Duty Session 349: Travel with Triffids 2021 August 28th
The Mage's Tower has put out a request through the Hunter's Guild. There is a rare monster migration, a rare subspecies of ambulatory water dwelling Triffids are traveling to their ancestral breeding grounds. These carnivorous plants have become very hard to gather given the Leviathans, their rare components are much in demand. Where they come ashore and where they're traveling to are both known, but the route they take wanders so there may be some trouble locating them in transit.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: Safer routes near Ninetails Dominion.
Let's Vary Piracy 2021 August 31st
With cat-like tread, the Scale Emblem Alliance has located a band of pirates in the Fourlands Dukedom who own a ship they would very much like for themselves. They wait for the piratical band to come ashore to resupply before springing their deadly ambush.

Roll-based combat scene, run by yours truly. Open to all, but focused toward the Scale Emblem. Prophylaxis will not be appearing in this episode, but he'll be with you all in spirit!

Sadly, the first challenge will be waiting for a healer to join the queue...
Spider Tag 2021 September 4th
That crazy necromancer is up to something weird again. In the mine of Spinner's end, and within the area known as Spinner's deep it seems Setsuna is trying to chase down spiders and place enchanted crystals in them. All in the name of science, so he claims. Anyone who wishes to come help out with science is welcome.
Tournament: Giganpor vs Merek 2021 September 6th
Giganpor vs Merek!
Duty Session 358: Spinner's Deep 2021 September 17th
After the efforts of many Adventurers to finally clear out the creatures from within the mines on the Isle of Beginnings, the Landers are finally able to return to their work. However, the first miners have reported an unusual room within the first levels of the mine.

The room seems to be the source of the previous infestation, but now shows a strange glowing arcane circle that refuses to allow them to pass. The Landers have reached out to the Hunter's Guild, seeking capable Adventurers to find out what lies beyond this strange device.

What is certain, is that the spiders in the mines now known as Spinner's End, had to have come from somewhere. Danger lies on the unknown path ahead. Are you brave enough to face it?

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: None
Duty Session 360: Spinner's Deep 2021 September 17th
After the efforts of many Adventurers to finally clear out the creatures from within the mines on the Isle of Beginnings, the Landers are finally able to return to their work. However, the first miners have reported an unusual room within the first levels of the mine.

The room seems to be the source of the previous infestation, but now shows a strange glowing arcane circle that refuses to allow them to pass. The Landers have reached out to the Hunter's Guild, seeking capable Adventurers to find out what lies beyond this strange device.

What is certain, is that the spiders in the mines now known as Spinner's End, had to have come from somewhere. Danger lies on the unknown path ahead. Are you brave enough to face it?

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: None
Adventurer Misantventures 2021 September 23rd

    Boats have gone missing in fishing villages in the Holy Empire of Westlande, and adventurers have been asked to look into their disappearances. In particular, one village on the northeastern side of the continent has been being plagued, to the point where some of the villagers have begun to grow superstitious and are considering abandoning their village to migrate to a new location. They're hesitant though, because this area has been particularly fertile for their fishermen, so they're attempting to get adventurer help.
I Can Has Cheezburger? 2021 September 25th
A small social encounter at a restaurant
Duty: Distant voyages 2021 October 2nd
Hey are you new to the game and want to run a duty? Do you still need access to the palace lands? Come one and all to sail the ocean blue with us and get access to the peaceful palace lands. All are welcoe.
Monster Nest: Karluin 2021 October 4th
The Scale Emblem Alliance commit to their final assault upon the Karluin's Monster Nest, aiming to take down its presumed heart.
This Explains SO MUCH, or, Jazz Lets the Cat Out of the Shell 2021 October 9th
For some time, Mizuki has been concerned about problems said to plague crossplayers, and wonders how long she has and if there's any way to avoid them. There is one person she trusts the most to know about it, and now that she's reached the Palace Lands, they finally cross paths again...
New Las Vegas 2021 October 10th
Duty Session 374: The Deadly Caves Of Toxic Death! 2021 October 21st
The discovery: a long-forgotten system of caves packed with venomous monsters. The mission: the Hunters' Guild rewards killing or capturing the deadly creatures which lurk within. The rumor: it is said that the place is home to unusual monsters, and where there are unusual monsters, there are unusual drops?

Difficulty:    Easy/Moderate (depending on branch)
Rec Party:     3+
Rewards:       2
World Rewards: Reduce venomous monster activity in Westelande.
Spicy ChitChat 2021 October 22nd
Palace Lands: Teratect Dangers 2021 October 27th
Setsuna and a group of other Adventurers set out westwards from Kallamore, to investigate the ruins to the west of it in search of the mysterious spider creatures called 'Teratects'.
Duty Session 378: Bun-Bun Festival 2021 October 30th
Once a year, the Bun-Bun Festival brings with it a sense of cheer to the peoples of Yamato. The Landers prepare for a huge banquet, asking Adventurers to aid them in the task. It's bound to be a hopping good time. Right?

Difficulty:    Easy
Rec. Party:    3+
Rewards:       1
World Rewards: None
Climb: The Floor 10 Boss 2021 November 15th
The Scale Emblem Alliance has been making preparations. Sending in some more scout teams, and gathering new allies in order to deal with the unusual battle at the floor 10 boss. They finally have come to a point they consider themselves to be ready... and move out.
Duty Session 385: Obligatory Rat Maze 2021 November 21st
It has been a year of Adventurers delving into the underground of various cities across Yamato, seeking to eliminate the rat infestation that has caused so many shopkeepers trouble. After all this time, something finally seems to have changed. The shopkeeper's dialogue has changed, explaining that while repairing their cellars, they found a passageway into a deeper part of the underground. Since then, rats have been finding their way up through the previously sealed passage.

Now, they are seeking brave Adventurers who are willing to, once again, explore the tunnels beneath the city, in order to seek out this new source of rats.



Difficulty:    Easy
Rec. Party:    3+
Rewards:       3
World Rewards: None
Duty Session 386: Still Tide Pirate Lair 2021 November 26th
Through the efforts of many Adventurers, the home base of the infamous pirates that have plagued the waters around Yamato has finally been tracked down. Initial scouting reports tell that the Pirate Lair is largely run by humanoid monsters of all sorts, relishing in the spoils of their plunder.

As a known Monster Nest, the Hunters Guild is looking for brave souls who would be willing to help clear out some of the monsters in hopes that it will start to diminish some of the pirate activity that comes from the location.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: Reduction in pirate activity in Yamato.
Duty Session 388: Sher Kar Challenge 2021 November 28th
The Holy Empire Westelande has a proud tradition, the Trial of Honor, where young people go into a nest, and those that come out have proven themselves to be stout-hearted and valorous. But recently, something has happened. It seems that somehow, giant ants have colonized Sher Kar - The Sher Kar nesting areas underground, and they are a threat to both Sher Kar - The Sher Kar and the Westelanders as well. So, a hunt has been organized through the Guild to cull these ants, so the ceremony can be held in its accustomed gravity. This is an obsidian-level quest for three or more offered through the Guild, Completion will make the site of Sher Kar - The Sher Kar ritual less dangerous to the Landers who have used it for their coming of age tradition for many years.


Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: Westeland's gratitude.
War Prep in the Crescent Academy 2021 December 6th
Festival: Lights Against the Night 2021 December 12th
The usual revalry that comes along with the Summer Beach Festival seems a little subdued this year. There are no fireworks planned, with most kingdom-aligned mages reserving their mana for more important matters. However, that doesn't stop some people from trying to celebrate. Join them for a twilight evening, watching the sun set over the water and enjoying swimming, food, and comraderie in the brief lull before the storm.

(OOC: Open social scene. Bring your swim clothes. Have some food. Talk and share your worries and plans. Only Light/Limited GM interaction.)
Hungry Like a Wolfgarm 2021 December 19th
A wolfgarm infestation has been plaguing the fourth floor of the tower for the last few months and the hunter guild is finally able to end up an investigator to investigate the best path to start finalizing the formal quest. Due to the danger of this investigation the Hunter's guild has requested the one who initially put in the request for the hunter guild to accept this quest to provide protection for the investigator. So now Setsuna is quickly trying to gather a motley band of misfits together to escort the investigator through the Wolfgarm's territory on the fourth floor.

OOC: This will be ran like a duty, challenges, rolls, 3 card limit. All that fun stuff. Any questions feel free to ask.
Duty Session 397: Karluin Reclamation - Keep 2021 December 22nd
With the goblin forces largely cleared out of the bulk of Karluin Castle Town, and without any means of penetrating the fortress' mysterious underground yet, the reclamation effort has now moved towards taking back the main keep at the city's easternmost side. But with the goblins backed into a corner, and their new leader surely commanding the keep's defenses personally, reclaiming the citadel will by no means be a small task. Still, the quest to clear Karluin at the Hunters Guild remains open, with a new list of terms promising salvage rights of the valuable loot hidden away within the castle's ancient coffers.

Difficulty:    Hard
Rec. Party:    5+
Rewards:       4
World Rewards: Progress on freeing Karluin
Duty Session 399: Karluin Reclamation - Town 2021 December 23rd
Even with the defeat of the fifth floor boss, Karluin is still a monster-infested ruin filled with precarious traps, ancient dangers and just plain old fashioned half-collapsed architecture. Though dilapidated, the goblin settlement in the area is deeply rooted and will need a good deal of effort from intrepid Adventurers to clear out... But it'll all be worth it. Once reclaimed, the fortress of Karluin will be a second or third home for Adventurers making their way up the tower. It's not like they have much choice; the way up is right smack dab in the middle of the old fort, and leaving it to rot will just make getting to the sixth floor that much more difficult.

The long task begins with exterminating monsters still lurking in the castle-town surrounding Karluin's mysterious central keep. Only then can the walls be secured and progress can begin on securing the fortress' heart.

Difficulty:    Medium
Rec. Party:    4+
Rewards:       3
World Rewards: Free Karluin's Ground Level
Duty Session 401: Isle of the Terraformers 2021 December 25th
Strange dark creatures have been reported by various members of the Hunter's Guild. These creatures seem to be drawn to the power of the Elements. However, these are no friendly creatures. They have been seen actively trying to do harm to Divine Beasts or other natural sources of Elemental Energy. The Were Fang, Mikage Yurei, has discovered the location which seems to spawn these creatures into the world and brought that information to the Hunter's Guild. Now, the Guild seeks Adventurers willing to delve into unknown Gnomish ruins to reduce the threat of these 'Terraformers'.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: Reduce 'Terraformer' activity. Increase capabilities of the Divine Beasts of Yamato.
Welcoming the Uncrowned 2022 January 1st
The Doctor of Tolbana has an interest in meeting the Uncrowned, but the situation being what it is has had him holed up in the tower coordinating business more often than not. So, instead of sallying forth to meet them out in the wilderness, Prophylaxis has instead invited them to the Dragon's Larder inn, Tolbana, for some rest, relaxation, and an opportunity to potentially find a safe harbor in war-torn Yamato.

Plus, he might just have a few questions to ask them as well...
Festival: Lightning Storm 2022 January 13th
Liminality will run a scene on this date and time. Details to follow.
Canter Light 2022 January 17th
Arashi regroups with Vertina for her training after her side trek has left her a bit... weighed down.
Gill-outine 2022 January 20th
Schneider gets his fish cooked. 2022 January 22nd
Meet the Landers: Tri Edge 2022 January 23rd
Taking notes from his forebearers, Schneider decides to touch Enigma Pieces together.
War of Dragons: Amidst The Tower 2022 January 30th
Strange things are happening on the 5th floor of the Floor. Bright lights showing in the night. The Scale Emblem Alliance investigates.
Duty Session 431: The Phantom Colosseum 2022 February 5th
In the effort to clear out the colosseum on the phantom atoll, a party is formed and sets out to explore and fight on the island to try to help clear out the monsters there. Due to several monster nests on the island, it is likely to be a difficult fight ahead.

Difficulty:    Moderate
Rec. Party:    4+
Rewards:       4
World Rewards: Victories bring the colosseum one step closer to being cleared of its Sahuagin 'owners' and towards falling into Adventurer hands.
Duty Session 435: Spinner's Deep 2022 February 13th
After the efforts of many Adventurers to finally clear out the creatures from within the mines on the Isle of Beginnings, the Landers are finally able to return to their work. However, the first miners have reported an unusual room within the first levels of the mine.

The room seems to be the source of the previous infestation, but now shows a strange glowing arcane circle that refuses to allow them to pass. The Landers have reached out to the Hunter's Guild, seeking capable Adventurers to find out what lies beyond this strange device.

What is certain, is that the spiders in the mines now known as Spinner's End, had to have come from somewhere. Danger lies on the unknown path ahead. Are you brave enough to face it?

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: None
Enchanting Evening 2022 February 13th
Two young ladies get together for an evening of conversation about a mutual interest! What could happen as a result? Well, knowing them, probably a lot of discussion about enchanting.
Not Elf's Inn 2022 February 20th
With the Palace Land forces holding Erufu's Inn? She's taken to camping in other Inns such as the Dragon's Larder.
War of Dragons: Breach 2022 February 20th
The Tear of Ice breaches through from the Catacombs of Karluin, and manages to tear down into the Fourth Floor - entering the Domain of Rovia. The battle continues.
War of Dragons: Uncrowning 2022 February 23rd
The Scale Emblem Alliance attempts to Decrown one of the captured Crowned Ones.
Crafters Stranger than Usual 2022 March 9th
Tian is experiencing their first 'strange mood', and it is very strange in deed.
Duty Session 445: Isle of the Terraformers 2022 March 12th
Strange dark creatures have been reported by various members of the Hunter's Guild. These creatures seem to be drawn to the power of the Elements. However, these are no friendly creatures. They have been seen actively trying to do harm to Divine Beasts or other natural sources of Elemental Energy. The Were Fang, Mikage Yurei, has discovered the location which seems to spawn these creatures into the world and brought that information to the Hunter's Guild. Now, the Guild seeks Adventurers willing to delve into unknown Gnomish ruins to reduce the threat of these 'Terraformers'.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: Reduce 'Terraformer' activity. Increase capabilities of the Divine Beasts of Yamato.
Nariko's Duty Day III 2022 March 19th
The rats of the maze are defeated. The roll of the dice has decided that the Slime Machine will be destroyed next! See you next time~
The Pickup 2022 March 21st
Vafrum comes to pick up his weapon order from Miho, what could go wrong?
Duty Session 452: Reclaim the Peko Fort 2022 March 27th
Through the Hunter's guild the Peko Knights have put in a request for help. It appears that a small but key outpost of the Peko Knight's has fallen to Helena's undead forces. They are seeking a brave band of adventurers to help clear the problem, in exchange the Peko Knight is willing to loan out the outpost to the alliances, once it is clear.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       1
World Rewards: Reduced danger from Helena's undead forces.
War of Dragons: Tear of Ice 2022 March 31st
The month has expired, and the Whale upon the fourth floor is looking worse for wear. The Scale Emblem stands ready to try and make a final stand against the powerful Machina. But will they have enough people and plans ready to finish it off?!
Duty Session 465: Obligatory Rat Maze 2022 April 9th
It has been a year of Adventurers delving into the underground of various cities across Yamato, seeking to eliminate the rat infestation that has caused so many shopkeepers trouble. After all this time, something finally seems to have changed. The shopkeeper's dialogue has changed, explaining that while repairing their cellars, they found a passageway into a deeper part of the underground. Since then, rats have been finding their way up through the previously sealed passage.

Now, they are seeking brave Adventurers who are willing to, once again, explore the tunnels beneath the city, in order to seek out this new source of rats.



Difficulty:    Easy
Rec. Party:    3+
Rewards:       3
World Rewards: None
The Man Who Gnoll Too Much 2022 April 10th
Having learned a bit about the glitched Hogger in the Gnoll duty, Schneider and Scale are going to try and cure/fix/help the glitchy gnoll recover, and thereby find out, if he can be convinced to help, what exactly is going on with the gnolls.
Gnolling is Half the Battle 2022 April 23rd
After a successful Adventure routing some gnolls from their demonic ambitions, a party of Adventurers return to a tavern to drink, rejoice, and converse!

Open Social Scene
Duty: Convoy Escort Quest I 2022 April 30th
Have you ever wanted to escort NPCs across the lands? Of course you have. Just watch out for the Landers that get glitched in the trees.

Running an older Duty. All Alliances welcome.
Duty Session 474: Spooky Scary Skeletons 2022 May 1st
During the Shadow Festival, the number of dark element monsters and undead seems to increase across the lands of Yamato. In the desert landscape of the Holy Empire Westelande, this is a particular problem, as the harsh desert seems to yield even more of these monsters. The Hunter's Guild has reached out to Adventurers, hoping to quell the numbers of undead before they become a threat to Breg Epona.

OOC: This quest is only available during the Shadow Festival. This quest is largely 'Combat'-concept based.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       1
World Rewards: None
War of Dragons: Dun Loireag 2022 May 2nd
The Scale Emblem Alliance delves into the depths of Dun Loireag. Some of their members are already familiar with the secrets that lie beneath the depths of that city, hidden behind those cavern walls. And with the aid of one of the Landers, they dive even further into its cogged depths.

This event is aimed at Scale Emblem, but is open for additional participants if they can't make the other events.
Duty Session 481: Haunted House On Ninetail Hill 2022 May 9th
An Obsidian level quest has been posted at the Hunters Guild in the Ninetails Dominion. A rather eccentric Monster Handler Lander named Rionnag Taisbeanadh, the owner of a rather sizable mansion a few miles out from Dun Loireag, was attempting to create a haunted house. But the problem is that it has gotten a 'bit too haunted' for his liking, and he has requested Adventurers to please go through his house to minimize the amount of monsters in his house without making a mess of the place.

Difficulty:    Average
Rec. Party:    4+
Rewards:       1
World Impact: A safe Haunted House!
Duty Session 488: No Game Gnoll Life 2022 May 15th
The Gnolls of the Isle of Beginnings have become increasingly hostile since the Apocalypse. At last, through the investigations of intrepid Adventurers, the source of this change in the monstrous creatures has been discovered. The Gnolls appear to be trying to summon a demon entity known as Yeenagi. The Adventurers must face off against the strongest of the Gnoll Generals to secure the place of the summoning and stop the Gnolls from unleashing this terror upon the world.

Difficulty:    High
Rec. Party:    5+
Notes: Failing this +duty has non-death character consequences.
Rewards:       3
World Rewards: Gain items needed to unlock the final boss battle against Yeenagi the Demon Gnoll.
Adventure: A Sharp Tale, Retold 2022 May 23rd
Souji recalls an older questline before the expansion and goes to check if it still is out there. An adventure is more fun with friends so he enlists several to come with him to explore an obscure stretch of mountains. What they find sparks a whirlwind of nostalgia and ambition that old school grinders know all too well.

Private Scene
Time to Stop Loafin' Around 2022 May 30th
Asuna seeks out Vertina in the hopes of getting a part time job so she's never bored. Also she's got to deal with this 'remote ronin' reputation...
The Five D's 2022 June 4th
Vertina swings by Syx's farm and finds him trying to teach himself the Five D's the hard way.
Never Just Half-Baked 2022 June 6th
Duty Session 502: Convoy Escort Quest I 2022 June 26th
Escort quests, the bane of any experienced gamer. Assisting people who are unable to defend themselves as they trudge slowly through dangerous environments on a preset path. When implemented well, they're a chore - when implemented poorly, they're a nightmare.

The merchant guilds and the People of the Land will pay handsomely to see this convoy deliver its goods - and its people - to the destination, and your group is needing to head that way anyway for your own reasons, so it's time to hitch up and hit the road. It can't be all that bad of a quest, right? Two days of travel will fly right on by.

(Note: This Duty takes several IC days to complete.)

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       1
World Rewards: None
Duty Session 505: Karluin Reclamation - Labyrinth 2022 July 10th
The goblin stronghold in Karluin Keep has finally been weakened enough to send teams into the underground labyrinth through recently discovered entryways in pursuit of the Goblin King. Unfortunately, the vast maze of tunnels under the fortress-town has proved all but impenetrable to average reconnaissance teams. Elite explorers have been called upon to penetrate the dangerous depths, eliminate threats found within, and track down the source of the goblin infestation once and for all. Unfortunately, it's easier said than done; the depths are home not only to the local goblins, but a number of elemental machines, deadly traps and other hitherto unknown dangers waiting to befall unprepared adventuring parties.

Difficulty:    Hard
Rec. Party:    5+
Rewards:       1
World Rewards: A chance at the Karluin Dungeon Heart.
Adventure: A Sharp Tale, Retold Further 2022 July 11th
The five Adventurers continue their quest after the events in Ezzo. It takes them to a swampy region to meet a Werefang Frog that absolutely is not going to teach them the way of the Jedi. Instead they will need to seek the second half of a blade in hope of restoring it to its former glory in a quest as old as time.

Private Scene
Climb: The Floor 11 Boss 2022 July 17th
In the hopes of forcing the matter against the Palace Landers, the Scale Emblem Alliance moves to try and fight the 11th Floor Boss.
Dungeon Heart: Karluin Labyrinth 2022 July 23rd
The Scale Emblem Alliance delves into the depths of the Karluin Labyrinth once more, in search of the Dungeon Heart that feeds the dangerous region.

OOC Warning: Take note of the time. This scene is aimed at also permitting more Euro-time participation.
Meet the Landers: S'yne Lokk 2022 July 29th
The Scale Emblem Alliance seeks across the newly unlocked 12th floor, hoping to find out what happened! Eventually, amidst the ruins, they come across a woman...
You're going to suplex what? 2022 August 8th
Syx has been given the location of a very angry, very fast sandworm, and is determined to suplex it or die trying.
Duty Session 515: The Phantom Colosseum 2022 August 19th
In the effort to clear out the colosseum on the phantom atoll, a party is formed and sets out to explore and fight on the island to try to help clear out the monsters there. Due to several monster nests on the island, it is likely to be a difficult fight ahead.

Difficulty:    Moderate
Rec. Party:    4+
Rewards:       4
World Rewards: Victories bring the colosseum one step closer to being cleared of its Sahuagin 'owners' and towards falling into Adventurer hands.
Going (ele)mental! 2022 September 3rd
Fukaziroh has been working on elemental shields and is currently training her ability to counter elements further. Having learned of an elemental beast that uses a wide variety of different effects, she is determined to take a stab at it!

This will be a 'boss fight' battle. Bring lots of defense and a variety of elemental attacks if you can! Not every element is required but the more variety you have the easier your options.
A More Challenging Foe 2022 September 10th
Search the Fifth 2022 September 13th
The Scale Emblem Alliance begins a search hoping to find something deeper and below the catacombs of the Fifth floor, hoping to find hints of what was once the Crystal Tower, or signs of the Tear of Ice.
Duty Session 526: A Pirate's Life For Me 2022 November 13th
Kaydon has been made aware of a group of undead pirates that have been hoarding cursed treasure, and needs assistance in clearing them out and recovering it to be cleansed. The pirates have been raiding Fourland Dukedom ships and hoarding the gold in their lair on a disused island off the coast.

Difficulty:    Moderate
Rec. Party:    3+
World Rewards: Less piracy affecting the Fourland Dukedom.
Duty Session 536: Escort Quest: Artificial Stupidity 2022 December 10th
A Lander stands just at the exit of town with a familiar quest marker being offered. Apparently, they need to travel to a nearby location which requires traversing through rough terrain, filled with monsters. So, they have reached out to brave Adventurers to help guide them on their way!

It's just a simple escort mission. What could go wrong?

Difficulty:    Moderate
Rec. Party:    4+
Rewards:       2
World Rewards: None
Training On Your Parade 2022 December 31st
Everybody was either Kung-Fu Fighting, learning to Kung-Fu Fight, or doing something else equally interesting.

(OOC: social scene where people can pose working their 'card' techniques in progress, or can pose helping other Adventurers who are training. People can come and go as they please. Can be Play By Post. Scene will be left open the whole week)
Landlocked 2023 January 8th
A Pirate is landlocked but she doesn't seemt to down about as she explores the Tolbana.
Baby's First Duty 2023 January 15th
Watch DosBox take his first steps... ...into a duty where he is the leader of the party! What duty is subject to vote upon arrival. Immortalize in your minds his every misstep by attending this wonderful event.
Duelist League: Training Day 2023 January 16th
Yamato's resident training fanatic is putting together a combat training demonstration to train trainers on training their trains. Tea will be provided. (OOC: Stop by for a walk through of the card system in dueling, Q&A, AMA, and BBQ)
Fishing for Adventure 2023 February 12th
The small port of Carmina is bustling with activity given the heat. Junior adventurers are training their breath and hunting for fish and crabs the hard way in a fun TRAINING exercise with Souji.
Duty Session 566: Crystal Lake 2023 February 19th
The Eas Lake has reported increased activity from nearby Sahuagin. The Hunter's Guild has issued a quest for Steel Hunters to pacify the monsters and investigate the source of their agitation.

Difficulty:    Medium
Rec. Party:    3+
Rewards:       4
World Rewards: Reduced monster activity in the Eas water regions
Duelist League: Syx vs Uta 2023 March 13th
Uta has signed up for Syx's Wrestling Academy.

Two Adventurers Enter.

Only one leaves without having various anatomical parts being handed to them.

No, no, we're not referring to how at least one of them practices surgery...
Duty Session 585: Crystal Lake 2023 March 18th
The Eas Lake has reported increased activity from nearby Sahuagin. The Hunter's Guild has issued a quest for Steel Hunters to pacify the monsters and investigate the source of their agitation.

Difficulty:    Medium
Rec. Party:    3+
Rewards:       4
World Rewards: Reduced monster activity in the Eas water regions
Septemberfest (Harvest Festival) 2023 March 27th
Nyanta hosts his best understanding of what Oktoberfest is at Vertina's bar, the Dragon's Larder.
A Moonlit Wisteria Nurtures a Seedling 2023 April 1st
Crownless Cup: Arashi vs DosBox 2023 April 7th
A powerful adventurer punches a rock for 5 rounds.
Crownless Cup: Syx vs June 2023 April 8th
Syx and June face off in a first round match for the Crownless Cup! Who will win, the chaotic were fang or the suplexing salamander?!
Duty Session 588: Goblins are Forever 2023 April 9th
The Hunter's guild has gotten word from the temple of law that the Goblin Queen from Karluin is attempting to reform their army near the Great Tree of Lios. The Hunter's guild has set up a staging area near to where the goblin's have taken up residence. The adventurers

Difficulty:    Hard
Rec. Party:    3+
Rewards:       2
World Rewards: Reduce Goblin Queen's army in preparation for the final attack.
Duty Session 598: Tomb of the Lost Emperor 2023 April 13th
A tomb awaits in a forgotten corner of the Palace Lands, which has relics of the past that could be very useful to recover. It's also rumored the tomb has fearsome guardians in the form of an undying army forged from the very bones of the world. What awaits those daring enough to delve into these depths?

Difficulty:    Medium
Rec. Party:    4+
Rewards:       1
World Rewards: Clear out threats in the Palace Lands.
The Giant Grunty Gauntlet 2023 April 22nd
Syx's experiments with Grunty crossbreeding has lead to unexpected results at the Tolbana Grunty Ranch. Can the adventurers stop the oversized creatures from tearing through the ranch, or will the experimental livestock run rampant?
Tournament Finals: Haru vs Mikage 2023 April 25th
It is the final round of the Crownless Cup. The rounds leading up to this from both combatants have been dramatic. Just what surprises will the finals hold?
Mean Green Mother 2023 May 6th
While out looking for botanicals to possibly help bolster her Herbology studies Vertina came across a giant meat-eating, vine-whipping voracious monstrousity of a plant. She managed to slip away before it could nab her, but curiousity from her foray into botanicals has her wondering how just such a plant-monster could grow so big and potent. Maybe it's own planty bits could be used in her experimentation... Also it's eating up a lot of wildlife, leaving less for other important people like Lander hunters and trappers to make a living from. Time to gather up a party and prune this abomination, before It's Supertime in all the bad ending ways.