Lin

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Lin

OC

Race / Pooka

Sorcerer / Acolyte

Savant

Despite being a fan of games his whole life, Lin didn't get the chance to throw himself into one until recently. Shy and reserved in regular life, his online persona is the exact opposite. He welcomes everything with open arms and endless enthusiasm, feeling free to explore and experiment. In Elder Tale Online he imagines himself as a powerful wizard armed with ancient knowledge, dispensing secrets and overwhelming magical power as he pleases. To an experienced player, he's just a caster who picks what he does based on how cool it looks.

"Oh yes, I hate this! It is revolting!" "More?" "Please!" - Lin

Elder Tale Online


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Additional Information

Alliance: Olympus Alliance
Kingdom: The Eastal Free League
Skills: Well I Didn't Expect The Spanish Inquisition, Head In The Clouds, No Kill Like Overkill, The Phantom Licker


Scenes

Name Date Summary
Climb: The Floor 6 Boss 2021 February 28th
Adventurers continue the climb, and through the rather frustrating Maze that is the 6th Floor of Aincrad Tower. The roaming Boss that seems to walk the entire floor is getting scouted out, and the Raid Party has prepared to push on to the next floor.
Duty Session 229: Karluin Reclamation - Town 2021 March 3rd
Even with the defeat of the fifth floor boss, Karluin is still a monster-infested ruin filled with precarious traps, ancient dangers and just plain old fashioned half-collapsed architecture. Though dilapidated, the goblin settlement in the area is deeply rooted and will need a good deal of effort from intrepid Adventurers to clear out... But it'll all be worth it. Once reclaimed, the fortress of Karluin will be a second or third home for Adventurers making their way up the tower. It's not like they have much choice; the way up is right smack dab in the middle of the old fort, and leaving it to rot will just make getting to the sixth floor that much more difficult.

The long task begins with exterminating monsters still lurking in the castle-town surrounding Karluin's mysterious central keep. Only then can the walls be secured and progress can begin on securing the fortress' heart.

Difficulty:    Medium
Rec. Party:    4+
Rewards:       3
World Rewards: Free Karluin's Ground Level
Duty Session 237: The Mountain Memorial 2021 March 13th
During the time of the Firefly Festival, it is common for people to seek out old memorials in order to pay tribute to those who have passed. However, not all remembrance sights are easy to reach and some have been overrun by monsters over the years. A group of travelers have reached out to the Hunter's Guild, looking for aid from Adventurers in order to trek to a memorial stone seated high in the mountains. It will be a dangerous journey, but they seem willing to brave it in order to honor their ancestors.

OOC: This quest is only available during the Firefly Festival. This quest is largely 'Combat'-concept based.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       1
World Rewards: None
Duty Session 238: Obligatory Rat Cellar 2021 March 15th
In each of the starting cities, there are at least a couple of poor merchant landers who have developed mysterious rat problems. This is clearly bad for business! A worried looking Lander stands outside their shop, rubbing their hands together, looking anxious, flagging down any passing Adventurer they can find to help.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       3
World Rewards: None
Castle Eas: The Final Battle 2021 March 26th
As the teams continue to clear out Castle Eas of its Orc plague, the team has finally managed to create a path towards its highest floors where their true foe stands. An Orc Lord with his shaman aides has been preparing ever since the assault began. If they want to clear the castle, he will need to fall. But it will not be easy.
Curing the Wood 2021 March 30th
Prophylaxis leads a team with the support of the Hunter's Guild and the Goblin Slayer Team to try and clear out the Goblins that have infested the region beneath the forest to the west of Fort Ouph.

> Completion of this scene will result in the closing of the 'Goblins in the Rotting Forest' Duty. So be sure to run it before then!
Duty Session 252: Karluin Reclamation - Keep 2021 April 7th
With the goblin forces largely cleared out of the bulk of Karluin Castle Town, and without any means of penetrating the fortress' mysterious underground yet, the reclamation effort has now moved towards taking back the main keep at the city's easternmost side. But with the goblins backed into a corner, and their new leader surely commanding the keep's defenses personally, reclaiming the citadel will by no means be a small task. Still, the quest to clear Karluin at the Hunters Guild remains open, with a new list of terms promising salvage rights of the valuable loot hidden away within the castle's ancient coffers.
Duty Session 256: Threat to the Harvest 2021 April 11th
During the Harvest Festival, there are many who take to the fields to bring in the summer crops. However, there are also those who would like to claim those bountiful harvests for themselves. The Hunter's Guild has hired Adventurers to protect those Landers who have been tasked with working the fields. It sounds like a boring, simple task, but they wouldn't spend the money hiring defenders if there weren't real dangers looming.

OOC: This quest is only available during the Harvest Festival. This quest is largely 'Combat'-concept based.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       1
World Rewards: None
Duty Session 259: Karluin Reclamation - Keep 2021 April 15th
With the goblin forces largely cleared out of the bulk of Karluin Castle Town, and without any means of penetrating the fortress' mysterious underground yet, the reclamation effort has now moved towards taking back the main keep at the city's easternmost side. But with the goblins backed into a corner, and their new leader surely commanding the keep's defenses personally, reclaiming the citadel will by no means be a small task. Still, the quest to clear Karluin at the Hunters Guild remains open, with a new list of terms promising salvage rights of the valuable loot hidden away within the castle's ancient coffers.

Difficulty:    Hard
Rec. Party:    5+
Rewards:       4
World Rewards: Progress on freeing Karluin
Duty Session 268: Totally Typical Tomb 2021 April 28th
Landers don't leave bodies to bury, but graveyards are still created as a place for them to mourn the departed. For some reason these places are randomly becoming infested with undead. The Hunter's Guild has an open quest available for clearing these infestations.
Climb: The Floor 7 Boss 2021 April 30th
Adventurers reach further up. Passing through the town of 'Monster Arena' into the depths of Wyvern Infested Lands, seeking out the dangerous twin Wyverns that are rumored to serve as the Floor Boss of the region, and blocking their move to the 8th floor.

Prepare your Switch-Axe, grab your Dual Blades, and leave the Insect Glaive at home because it's still not a viable weapon... it's time to slay some Wyverns!
Now, About That Backstory... 2021 May 14th
Hints about a potentially interesting backstory were left hanging. Hopefully they're dry by now.
Duty Session 288: Is It Wrong to Pick Up Slimes in a Dungeon? 2021 May 15th
There are plenty of places in Alne that seem to have been left abandoned up until recently. The influx of Adventurers and Landers have caused empty areas of the city to become occupied in quick order. As the city is surrounded by water, it is also particularly prone to infestations of slimes. Landers are reporting that they are having trouble getting water into some areas of the city. They are asking for Adventurers who might be brave enough to face the sewers and waterways beneath the city to clear out some of the slimes in order to help get the water flowing again.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       3
World Rewards: Increases in clean water availability in Alne.
A consultation 2021 May 29th
Robert consults with Lin. About things.
Duty Session 306: Escort Quest: Artificial Stupidity 2021 June 2nd
A Lander stands just at the exit of town with a familiar quest marker being offered. Apparently, they need to travel to a nearby location which requires traversing through rough terrain, filled with monsters. So, they have reached out to brave Adventurers to help guide them on their way!

It's just a simple escort mission. What could go wrong?

Difficulty:    Moderate
Rec. Party:    4+
Rewards:       2
World Rewards: None
Festival: Trek the Mountain 2021 June 3rd
An old man has put in a request through the Hunters Guild to 'go to the top of the mountain, and show him the gems in the hot springs above', speaking of seeing this 'amazing sight' during his younger days, but no longer having the energy to climb up the mountain himself.
Duty Session 307: For Whom the Bell Gnolls 2021 June 3rd
Recently, there has been a shift in the behavior of the gnolls who dwell within the forests close to the newbie leveling areas. They had always been a threat, but it seems as if they have started to change their tactics as a result of Adventurer activity in the area. They no longer strike only at night, meaning that the forests are now a dangerous place, even during the daylight hours. With a number of both Lander and Adventurer deaths attributed to the gnolls, the Hunters Guild has put out a call to thin out their numbers, in the hopes it might return gnoll activity back to normal levels.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: Reduce gnoll activity in new player leveling areas.
Wave of Calamity: 9 2021 June 11th
With only 39 hours on the clock, the Landers' protectors move to prepare against the upcoming Wave in the Holy Empire Westelande, right over Kogushi, the port city.
Duty Session 317: Travel with Triffids 2021 June 22nd
The Mage's Tower has put out a request through the Hunter's Guild. There is a rare monster migration, a rare subspecies of ambulatory water dwelling Triffids are traveling to their ancestral breeding grounds. These carnivorous plants have become very hard to gather given the Leviathans, their rare components are much in demand. Where they come ashore and where they're traveling to are both known, but the route they take wanders so there may be some trouble locating them in transit.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: Safer routes near Ninetails Dominion.
Festival: The Killer Claus 2021 June 24th
People have been going missing. There are rumors of monster dressed in red clothing that is kidnapping Landers and holding them captive. This is no kind and friendly Santa, but something more dark and sinister.

(OOC: Boss Battle with HP Bar.)
An average work day 2021 July 4th
Climb: The Floor 10 Boss 2021 July 8th
The Scale Emblem finally storms the icy cave castle of the 10th floor boss. Various high ranking members of the Alliance are joining in on this first raid against the boss of the 10th floor, ready to put an end to the boss that has plagued peoples' minds for so very long.

Warning: Chance of character death and consequences is high on this one.
A New Year - Alne 2021 July 12th
A new year begins for the Adventurers, bringing new stories, and new adventures. Various Alliances have come together to create a party atmosphere within all of Alne. There's people assigned for firework like spells, and various groups are catering massive amounts of food, helped by various Lander organizations.
A Doctor's Visit 2021 August 4th
Someone did not employ apples with daily frequency.
Duty Session 361: The Deadly Caves Of Toxic Death! 2021 September 19th
The discovery: a long-forgotten system of caves packed with venomous monsters. The mission: the Hunters' Guild rewards killing or capturing the deadly creatures which lurk within. The rumor: it is said that the place is home to unusual monsters, and where there are unusual monsters, there are unusual drops?

Difficulty:    Easy/Moderate (depending on branch)
Rec Party:     3+
Rewards:       2
World Rewards: Reduce venomous monster activity in Westelande.