Difference between revisions of "Game Code/Resolution System"
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== Resolution System == | == Resolution System == | ||
− | + | Elder Tale Online uses a Card-Based resolution system. This is largely used for combat encounters, but also enables larger-scale projects, such as building towns. Additionally, each character has 2 Classes (A Primary and Secondary one) which combine into a Title - as well as a non-combat Profession. | |
+ | |||
+ | === Classes === | ||
+ | There are 12 classes in total: | ||
+ | * Acolyte | ||
+ | * Bard | ||
+ | * Blademaster | ||
+ | * Crusader | ||
+ | * Druid | ||
+ | * Enchanter | ||
+ | * Godhand | ||
+ | * Heavy Blade | ||
+ | * Hunter | ||
+ | * Sorcerer | ||
+ | * Summoner | ||
+ | * Twin Blade |
Revision as of 23:00, 16 August 2019
Resolution System
Elder Tale Online uses a Card-Based resolution system. This is largely used for combat encounters, but also enables larger-scale projects, such as building towns. Additionally, each character has 2 Classes (A Primary and Secondary one) which combine into a Title - as well as a non-combat Profession.
Classes
There are 12 classes in total:
- Acolyte
- Bard
- Blademaster
- Crusader
- Druid
- Enchanter
- Godhand
- Heavy Blade
- Hunter
- Sorcerer
- Summoner
- Twin Blade