Difference between revisions of "Game Code/Resolution System"

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{{Warning| Type=warning | Msg=<strong>Work in Progress:</strong> This file is a work in progress. Expect things to change often.}}
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== Resolution System ==
 
== Resolution System ==
Elder Tale Online uses a Card-Based resolution system. This is largely used for combat encounters, but also enables larger-scale projects, such as building towns. Additionally, each character has 2 Classes (A Primary and Secondary one) which combine into a Title - as well as a non-combat Profession.
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Elder Tale Online uses a Card-Based resolution system. This is largely used for combat encounters, but also enables larger-scale projects, such as building towns. Additionally, each character has 2 Classes (A Primary and Secondary one) which combine into a Title - as well as a non-combat Profession.
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Each Class provides Concepts, an abstract idea of the capability of a character to get things done. Typical cards will often require a certain Concept to be available on a class or character.  
  
 
=== Classes ===
 
=== Classes ===
 
There are 12 classes in total:  
 
There are 12 classes in total:  
* Acolyte
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* Acolyte - A class primarily focused more on Magical Healing, Utility Cards, and party play.
* Bard
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** Common Concepts: Healing, Anti-Undead, Protection, Medicine
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* Bard - A class primarily focused on Physical Healing, Utility Cards, and party play.
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** Common Concepts: Healing, Morale, Protection,
 
* Blademaster
 
* Blademaster
 
* Crusader
 
* Crusader

Revision as of 23:05, 16 August 2019

Resolution System

Elder Tale Online uses a Card-Based resolution system. This is largely used for combat encounters, but also enables larger-scale projects, such as building towns. Additionally, each character has 2 Classes (A Primary and Secondary one) which combine into a Title - as well as a non-combat Profession.

Each Class provides Concepts, an abstract idea of the capability of a character to get things done. Typical cards will often require a certain Concept to be available on a class or character.

Classes

There are 12 classes in total:

  • Acolyte - A class primarily focused more on Magical Healing, Utility Cards, and party play.
    • Common Concepts: Healing, Anti-Undead, Protection, Medicine
  • Bard - A class primarily focused on Physical Healing, Utility Cards, and party play.
    • Common Concepts: Healing, Morale, Protection,
  • Blademaster
  • Crusader
  • Druid
  • Enchanter
  • Godhand
  • Heavy Blade
  • Hunter
  • Sorcerer
  • Summoner
  • Twin Blade