Difference between revisions of "Game Code/Resolution System/Concept Primer"
From Elder Tale Online MUSH
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! Concept !! Description | ! Concept !! Description | ||
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− | | Farming || | + | | Farming || |
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| Fishing || | | Fishing || | ||
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| Capture Monster || | | Capture Monster || | ||
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− | | Herbology || | + | | Herbology || |
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| Mining || | | Mining || | ||
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| Appraisal || | | Appraisal || | ||
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− | | Lockpicking || | + | | Lockpicking || Knowledge of how to undo complicated locks such as on doors or treasure chests. |
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− | | Searching | + | | Searching || |
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− | | Diving | + | | Diving || Knowledge of undersea exploration. Skill in swimming, holding your breath. |
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− | | Cryptography || | + | | Cryptography || Knowledge of symbols, runes, and numbers. Skill in puzzle solving. |
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− | | Cartography || | + | | Cartography || Knowledge to create and interpret maps. Skill in navigation. |
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− | | Divination || | + | | Divination || knowledge in reading subtle signs which give insight to past, present, and future. |
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Revision as of 17:38, 26 October 2020
The following is a primer on the various non-combat abilities and what they can be used for. It is currently a WIP (Work in Progress) and needs to have final approval by Liminality. Do not take any information here as gospel until it is approved/announced by staff.
Contents
Gather
Concept | Description |
---|---|
Farming | |
Fishing | |
Hunting | |
Capture Animal | |
Capture Monster | |
Herbology | |
Mining |
Create
Concept | Description |
---|---|
Enchanting | Used to imbue items with magical properties. |
Woodworking | Used to create wooden weapons such as staffs or bows. Can be used to craft other small wooden products including furniture. |
Armor Forging | Used to create armor using metal or certain heavy monster drops. |
Weapon Forging | Used to create weapons using metal or certain heavy monster drops. |
Accessory Forging | Used to create jewelry or fashion headgear. |
Metalworking | Used to create miscellaneous objects out of metal such a horseshoes or chains. Can be used to experiment with combining metals and/or heavy monster drops to create new alloys. |
Tailoring | Used to crate items or armor using cloth, leather, and certain light monster drops. |
Artisany | Used to create drawings, paintings, sculptures and other works of art. |
Alchemy | Used to create poisons and status effect potions. |
Cooking | Used to create meals by chopping, combining, and heating ingredients. |
Brew | Used to create beverages, including alcohol. Can flavor potions from other professions. |
Pharmacy | Used to diagnose and treat illness. Can create healing potions. |
Construction | Used to create large structures such as buildings and boats. |
Communicate
Concept | Description |
---|---|
Telecommunication | |
Negotiation | |
Scripture | |
Law | |
Mercantile | |
Etiquette | |
Song |
Discover
Concept | Description |
---|---|
Appraisal | |
Lockpicking | Knowledge of how to undo complicated locks such as on doors or treasure chests. |
Searching | |
Diving | Knowledge of undersea exploration. Skill in swimming, holding your breath. |
Cryptography | Knowledge of symbols, runes, and numbers. Skill in puzzle solving. |
Cartography | Knowledge to create and interpret maps. Skill in navigation. |
Divination | knowledge in reading subtle signs which give insight to past, present, and future. |
Tactical
Concept | Description |
---|---|
Handle Animal | |
Handle Monster | |
Sneaking | |
Tracking |