Difference between revisions of "Game Code/Resolution System/Professions"

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| Physical
 
| Physical
 
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| Monster Trainer
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| Animal Handler
| Capture Monster
 
| Train Monster
 
| Magical
 
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| Animal Trainer
 
 
| Capture Animal
 
| Capture Animal
| Train Animal
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| Handle Animal
 
| Physical
 
| Physical
 
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| Physical
 
| Physical
 
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| Monster Rider
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| Monster Handler
| Command Monster
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| Capture Monster
| Train Monster
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| Handle Monster
 
| Magical
 
| Magical
|-
 
| Animal Rider
 
| Command Animal
 
| Train Animal
 
| Physical
 
 
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|-
 
| Thief
 
| Thief

Revision as of 22:28, 17 July 2020

Professions

Professions are what allow a character to excel in another field outside of combat, giving them more ready access to participation in certain kinds of jobs. A profession can heavily inform the kind of approach you wish to take to certain roleplay situations. There's rumors of mysterious 'EX Professions' which are supposed to be special.

All characters begin with 1 profession at application.

Profession Grants Concept Potentials
Farmer Farming Fishing Physical
Trapper Hunting Capture Animal Physical
Animal Handler Capture Animal Handle Animal Physical
Alchemist Herbology Alchemy Physical
Miner Mining Metalworking Physical
Sculpter Woodworking Artisany Physical
Maid Cooking Tailoring Physical
Doctor Pharmacy Etiquette Physical
Messenger Song Telecommunication Physical
Scribe Scripture Appraisal Magical
Blacksmith Weapon Forging Armor Forging Physical
Jeweler Accessory Forging Enchanting Magical
Friar Brew Divination Physical
Craftsman Construction Mercantile Physical
Ombudsman Law Negotiation Physical
Archeologist Cryptography Cartography Magical
Investigator Searching Lockpicking Physical
Tracker Tracking Searching Physical
Monster Handler Capture Monster Handle Monster Magical
Thief Searching Sneaking Physical