Difference between revisions of "Game Code/Scene System"
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== Summary == | == Summary == | ||
− | + | This Generation of Scene System, or 'Entity Scene System', is a Scene Logging system. Henceforth referred to as SceneSys, this system allows people to easily schedule, create, and pose into scenes with little disruption. These scenes automatically are made available onto a website found [https://scene.eldertaleonline.com/ here]. | |
+ | |||
+ | == Commands == | ||
+ | <div class="panel panel-default"> | ||
+ | <div class="panel-heading"><h4>Start a Scene</h4></div> | ||
+ | <div class="panel-body"> | ||
+ | <code class="bg-info">+scene/create Scene Title</code> | ||
+ | <hr class="my-4"/> | ||
+ | Will start a scene immediately. Any @emits etc will be recorded, assuming you are in an IC location and you meet the prerequisites - such as a long enough pose. | ||
+ | <hr class="my-4"/> | ||
+ | <code class="bg-info">+scene/create/loud Scene Title</code> | ||
+ | <hr class="my-4"/> | ||
+ | Same as above, but will announce on the Roleplay channel that you have created a scene. | ||
+ | <hr class="my-4"/> | ||
+ | </div> | ||
+ | |||
+ | <div class="panel-heading"><h4>Scene Information</h4></div> | ||
+ | <div class="panel-body"> | ||
+ | <code class="bg-info">+scene Player</code> | ||
+ | |||
+ | <code class="bg-info">+scene/# Player</code> | ||
+ | |||
+ | <code class="bg-info">+scene/old Player</code> | ||
+ | |||
+ | <code class="bg-info">+scene/old/# Player</code> | ||
+ | |||
+ | <code class="bg-info">+scene/with Player,Player2,Player3</code> | ||
+ | |||
+ | <code class="bg-info">+scene/with Player,Player2,Player3</code> | ||
+ | <hr class="my-4"/> | ||
+ | These commands will recall public scene information for a player. The first will show all scenes that are not finished they are part of. You can indicate a number to go to the next page of results. | ||
+ | |||
+ | Old scenes are those that are Finished, and can be seen with the second command. | ||
+ | |||
+ | If you want to see what scenes a player shares with other players, use the third command. | ||
+ | <hr class="my-4"/> | ||
+ | </div> | ||
+ | </div> |
Revision as of 07:09, 27 February 2019
Summary
This Generation of Scene System, or 'Entity Scene System', is a Scene Logging system. Henceforth referred to as SceneSys, this system allows people to easily schedule, create, and pose into scenes with little disruption. These scenes automatically are made available onto a website found here.
Commands
Start a Scene
+scene/create Scene Title
Will start a scene immediately. Any @emits etc will be recorded, assuming you are in an IC location and you meet the prerequisites - such as a long enough pose.
+scene/create/loud Scene Title
Same as above, but will announce on the Roleplay channel that you have created a scene.
Scene Information
+scene Player
+scene/# Player
+scene/old Player
+scene/old/# Player
+scene/with Player,Player2,Player3
+scene/with Player,Player2,Player3
These commands will recall public scene information for a player. The first will show all scenes that are not finished they are part of. You can indicate a number to go to the next page of results.
Old scenes are those that are Finished, and can be seen with the second command.
If you want to see what scenes a player shares with other players, use the third command.