Game Code/Scene System

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Summary

This Generation of Scene System, or 'Entity Scene System', is a Scene Logging system. Henceforth referred to as SceneSys, this system allows people to easily schedule, create, and pose into scenes with little disruption. These scenes automatically are made available onto a website found here.

Commands

Starting a Scene

+scene/create Scene Title


Will start a scene immediately. Any @emits etc will be recorded, assuming you are in an IC location and you meet the prerequisites - such as a long enough pose.


+scene/create/loud Scene Title


Same as above, but will announce on the Roleplay channel that you have created a scene.


+scene/join Scene Number


This will join you to a scene.


+scene/leave


This will stop the current scene from being your 'active' scene. Additionally, this will remove you from the scene participant list if you have not posed in the currently active scene yet.


Change a Scene's Information

+scene/title Scene Number=New Title


If you are the owner, this will change the scene's title.


+scene/describe Scene Number=New Description


If you are the owner, this will change the scene's description.


Scheduled Scenes

+scenes


Displays all scheduled scenes.


+scene/schedule Date/Scene Title=Description


This command will schedule a scene for a certain date, which can be seen in the +scenes command.


+scene/reschedule Scene Number=Date


This command will reschedule a scene to a certain date. This also works if the scene was just created, but had not been scheduled.


+scene/unlist Scene Number


This command will remove a scene from the schedule, while keeping the scene.


View Scenes

+scene Player

+scene/# Player

+scene/old Player

+scene/old/# Player

+scene/with Player,Player2,Player3

+scene/with Player,Player2,Player3


These commands will recall public scene information for a player. The first will show all scenes that are not finished they are part of. You can indicate a number to go to the next page of results.

Old scenes are those that are Finished, and can be seen with the second command.

If you want to see what scenes a player shares with other players, use the third command.