Difference between revisions of "Power Paths"

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Battle ‘indestructible’ beings of the world, and take what data those around you carry by force.
 
Battle ‘indestructible’ beings of the world, and take what data those around you carry by force.
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[[Category:Theme]]
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[[Category:Basic Theme]]

Revision as of 03:59, 6 February 2019

Foreword

There are six main 'system powers' that stand central to the game world that can be picked up by characters through various means that will be made clear over the course of the game's plot. In general, a character holding one means they are excluded from holding any of the others.

Sources

The sources of these powers are multiple, but not all of them can be discussed without revealing much about the metaplot except for one at this time, as it related to our integration files.

Unique Item

A Power can be obtained by holding Unique Objects, such as Kite's Twilight Bracelet: granting him the power of Data Drain.

The Six Great Powers

System Protection

A Stalwart World

When chaos reigns, only System Protection can reinforce rule where there is none.

The Loremaster

The World Laid Bare

Sometimes, knowledge is the greatest weapon. For what lies hidden, may become seen only by you.

Hacker

Change The World

Unlock places that were previously locked, and change the properties of existing objects.

Legend

The World Trusts You

People of the Land are said to look up to those known to be legends in the world.

Oracle

The World's Speaker

Permits limited communication beyond the normal limits.

Data drain

Extract The World's Data

Battle ‘indestructible’ beings of the world, and take what data those around you carry by force.