Monster Files/Undead

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Summary

The undead come in various shapes and sizes, but almost exclusively are based on fallen Monsters, Beasts, or People of the Land. They are generally resistant to magic and various effects and are hardier than their living counterparts, but less powerful in physical strength or magical aptitude.

Undead do not have ‘societies’ and generally do not ‘roam’ - and remain in the dungeons, ruins, and battlefields where they were born. Few understand the requirements of forming undead - but the most common answer is that this is the works of Liches.

Undead are not compatible with Were Fang creation.

Types

Bones

Bones are the most common types of Undead. They are the well known Skeleton versions of fallen warriors, beasts, or even monsters. They lack muscle, and as such carry less strength to everything they do. However, they are difficult to destroy, as the magic that binds them creates a powerful bond amongst their parts. But, enough physical trauma often destroys them handily. They are rarely dangerous solo, unless their monstrous counterpart is something like a Wyvern, in which case they could very well inherit a set of their Unique Skills or Magics; which makes them even more difficult than their living counterpart to deal with due to their various resistances. Generally, they are considered to lose any sign of sentience when turned into a Bone type undead.

Eaters

Ghouls

Ghouls and Zombies, considered the same for Elder Tale Online, are typically stronger than Bones, but also slower and lack the innate toughness of Bones. They are often found right alongside Bones. They are often disease carriers, but there is no known instance of anything alike to a ‘Zombie Virus’. This has caused Adventurers to coin them as Ghouls.

For all intents and purposes, the shift in stats is the only thing that sets them apart from Bones - aside from the fact that Ghouls are known to eat the remains of their victims.

Vampires

Vampires are often Sentient, and the Lich subtype falls under this category. These creatures are often created by powerful magics, and it is generally considered that the only viable path to these sorts of undead states is to already be a sentient creature. The mechanics behind all of this is as poorly understood as those of Ghouls and Skeletons. What is however known, is that whatever goes into making a Lich or Vampire, it causes incredibly powerful beings with multiple Unique Skills, such as increases in magic power, or auras of obedience that pull even the most strong-willed creatures beneath their thumb.