Att Syne

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Att Syne

OC

Race / Spriggan

Summoner / Blademaster

Mastermind

"Att Syne" is a handle well-known amongst Elder Tale BBS groups for its association with high-quality and often complex user modifications for the offline game. Most notably, Att Syne managed to continue distributing mods during the internet "Dark Times," with various copies of his works ending up in the hands of fans worldwide, copied and recopied from whatever odd place they turned up. Online, Att Syne is talkative and friendly, often remarkable for the goofy side projects he gets into like stress-testing the world and trying (and sometimes succeeding) to break new encounter mechanics. In battle, he fights with the fervor and focus necessary to justify his continued presence amongst raiders and clearers -- an attitude that reinforces rumors that he was one of the SAO beta testers, and that the current world of Elder Tale Online is not yet to his liking...

"In this case, employ rule one: 'If your DPS is ham enough, you can ignore mechanics.'" - Att Syne

Elder Tale Online


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Additional Information

Alliance: Olympus Alliance
Kingdom: The Realm of Uruk
Skills: Offline Nethacker, Rogue-a-Like, Dungeon Crawling Since He Could Slash'EM, Last of the Old Modders, This World Is A Mess And I Just Need To Patch It, Would-Be One-Man Dev Team, Coconut Averse, Autotranslated Accent, Prince of the Universe, Substitute Guildmaster, In The Name of the Moon I Will... Carefully Sculpt You?, . . . @ . . .


Scenes

Name Date Summary
Apocalypse I-b - The Retreat 2020 July 12th
10...       9...         8...

The old year is coming to an end. Some players are gathered in Ezzo Empire squares. There are no guilds here. Only people celebrating the coming of a new year. Comraderie.

7...        6...         5...

The excitement rises with each number subtracted. People hold eachother by the shoulders, smiling up at the enormous letters displayed in the skies by the administration. Other people are at various New Year events. A group of Grunty Races try to make it over the finish line in time to win their prize!

4...        3...         2...

The visual display grows dim for a moment. Someone calls out about a strange building appearing at the edge of Lia Fail. A massive tower on its side? Something... then, a little flicker. And then... a sound.

A single tone.

1...        

01010010011100100110100001100001001000000111000001100001011010110111001100100000011001010111001001110010011000010010000001100010011001010111100001101101001000000110000101101010011001010010000001100011011010010110010101101100001000000111100101101111011100100111001001100001

As all Ezzo Empire members realize they are in their Kingdom of origin, gathered at the center of the city...

As something is happening in the skies. Someone running towards them.

OOC This is an Ezzo Empire only event.
Apocalypse II-B - Westward 2020 July 13th
The Ezzo Team is stuck on Ezzo, unable to teleport, and can't risk perishing with Ezzo Empire coming apart at the seams. As such, the team journeys on, led by the mysterious Bandit King, with a singular mission. To make it to the 'Install Port' in order to 'Install' a mysterious Shard carried by the black Peko riding male.
Apocalypse III-B - Southern Peak 2020 July 14th
The Ezzo Team arrives at the Southern Tip of the Ezzo Empire, along with the Bandit King. Having left a large swatch of the Adventurers and Landers behind to catch up, they ride ahead in order to 'Install' a mysterious Shard carried by the black Peko riding male. They are however on a timer, as the corruption of the land seems to be speeding up.
Ghosts of Alne 2020 July 22nd
Silent apparitions stalk the streets of Alne. Ghostly phenomena are whispered of but rarely verified. In the dead quiet of the city spread beneath Aincrad Tower, food appears on tables without a hand to serve them. Sounds echo strangely while light flickers in the heart of empty buildings.

There is a story to be told here.

Interested parties are invited to investigate the southern reaches of the City of Ash for a chance to glimpse the mystery running throughout, while Nureha and her hand-picked scouts have a secondary purpose to their searching, running along the rooftops and slipping through the alleyways as they search the vast abandoned reaches for a place to call home.

OOC Note: Hello, folks! This will most likely be a Spooky Investigation and Random Poking things scene. Everyone is invited as Plant Hwyaden cruises Totally Not Silent Hill for a place to bed down for the night (hopefully with softer beds than the inn. Those things are giving me a crick in the neck.)

To Adventure!
A Cat, An @, and a Maid Walk Into A Bar... 2020 July 22nd
Duty Session 28: The Ezzo Rescue 2020 July 24th
With the successful organization of a multi-ship fleet, it's going to take a long time to get everyone off of Ezzo Empire's island. It's not just a case of having to bring people off of the island, but also bringing enough food to make sure those that are there do not starve to death.
Recruitment Fair 2020 July 31st
The Main Square of Alne is proud to receive the first Recruitment Fair! Are you still playing solo, or new to the game? Don't know what guild to join? Don't know what they have to offer even? Come and meet personally with the guilds so you can make a better decision!

Recruitment Fair is an initiative of the Hamelin Guild, the Nero Idol Reika will also be part of the event.

(The scene is open for Guilds to recruit, and for players to peruse the various guilds)
Duty Session 48: Still Water Bandits 2020 August 2nd
With the increased trade between the various cities and kingdoms, the Lander traders have also been reporting an increase in Bandit activity. A group that calls themselves the 'Still Water Bandits' has begun raiding caravans and ships. This has caused a slowing of supply lines, as well as damage to the lives and livelihoods of the traders. They are seeking help from capable Adventurers to help clear out a number of bandit camps.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: Increase in trade route efficiency
Duty Session 54: Obligatory Rat Cellar 2020 August 2nd
In each of the starting cities, there are at least a couple of poor merchant landers who have developed mysterious rat problems. This is clearly bad for business! A worried looking Lander stands outside their shop, rubbing their hands together, looking anxious, flagging down any passing Adventurer they can find to help.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       3
World Rewards: None
Duty Session 56: Spinner's End 2020 August 3rd
The Landers in the Town of Beginnings seem to have a never ending string of trouble that comes their way. A few of the local Lander blacksmiths have complained that they are struggling to get the raw ore that they need. Apparently, the nearby mines have been overwhelmed with beasts and monsters, making it hard for the miners to continue their excavation efforts. It blips as an optional side-quest with a reward of improving the available resources in the Town of Beginnings.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: Increases in mining efficiency in Town of Beginnings.
Duty Session 72: Obligatory Rat Cellar 2020 August 7th
In each of the starting cities, there are at least a couple of poor merchant landers who have developed mysterious rat problems. This is clearly bad for business! A worried looking Lander stands outside their shop, rubbing their hands together, looking anxious, flagging down any passing Adventurer they can find to help.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       3
World Rewards: None
Duty Session 73: Is It Wrong to Pick Up Slimes in a Dungeon? 2020 August 8th
There are plenty of places in Alne that seem to have been left abandoned up until recently. The influx of Adventurers and Landers have caused empty areas of the city to become occupied in quick order. As the city is surrounded by water, it is also particularly prone to infestations of slimes. Landers are reporting that they are having trouble getting water into some areas of the city. They are asking for Adventurers who might be brave enough to face the sewers and waterways beneath the city to clear out some of the slimes in order to help get the water flowing again.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       3
World Rewards: Increases in clean water availability in Alne.
Realm of the Dig-Lord 2020 August 9th
In the forests near Alne, a diabolical threat lurks beneath the verdant earth...
REALM OF THE DIG-LORD II 2020 August 14th
Att Syne discovered goblins in the forest near Alne excavating what turned out to be an ancient barrow. After recruiting a group of intrepid Adventurers to investigate and successfully raid the camp, they... accidentally sealed the ruin closed, with the goblin in charge and his skeletal minions still inside.

Whoops.

The ruin gets busted open and a bunch of skeletons, goblins, and probably goblin skeletons spill forth on THURSDAY THE 13TH at 7:30pm EST! Be there, or be... I dunno, safely ensconced in the tavern with a warm cup of cider, maybe? I'm not your boss.

(Prior attendance is not necessary to come to Part 2, but it would really help me if you tag the scene so I get an idea of how big it's gonna be!)
Duty Session 81: Goblin Scouts in the Field 2020 August 15th
A porcelain quest has been offered to the Hunters Guild. There's reports of Goblin Scouts in the Eastal Free League region, close to the ruins of a place called 'Shibuya'. The region is largely open fields, with a lot of tall weeds. But there's old roads in the region that still carry some people who go to that region to gather some special herbs that can't be found anywhere else. The request requires the disposal of these goblins.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       1
World Rewards: None
Sing For Your Supper 2020 August 20th
IN WHICH

Kaleido puts on an impromptu concert in Aine's main square in order to SAVE THE WORLD.

Well, actually no, not save the world, but it's still pretty important.

Social. Open to all comers.
The Growling Dark 2020 August 27th
The Madra Feargach Caverns are one of the early 'dungeon' areas that people ran through in ETO before the Black Wave. It is known for being fairly simple and straightforward, with appropriate challenge ratings and dropping the usual newbie level dungeon loot.

But that was before the Black Wave. Someone has decided to check on the area now to confirm some theories.

It will be mysterious. And perhaps also dangerous.

Olympus oriented scene. Allies of Plant Duck may also attend.
Duty Session 91: Escort Quest: Artificial Stupidity 2020 September 5th
A Lander stands just at the exit of town with a familiar quest marker being offered. Apparently, they need to travel to a nearby location which requires traversing through rough terrain, filled with monsters. So, they have reached out to brave Adventurers to help guide them on their way!

It's just a simple escort mission. What could go wrong?

Difficulty:    Moderate
Rec. Party:    4+
Rewards:       2
World Rewards: None
Technical Difficulties 2020 September 9th
Job Lot 2020 September 11th
On Inspiration And Mastication 2020 September 17th
Swirly Sculptor Needs Food Badly 2020 September 26th
Interesting Ingredients 2020 October 3rd
Seliana seeks out help from the guild alchemist, Whiskey Sour.
Food And Lazing In Plant Vegas 2020 October 10th
Being alive is just practice for being a ghost.
Duty Session 107: Convoy Escort Quest I 2020 October 17th
Escort quests, the bane of any experienced gamer. Assisting people who are unable to defend themselves as they trudge slowly through dangerous environments on a preset path. When implemented well, they're a chore - when implemented poorly, they're a nightmare.

The merchant guilds and the People of the Land will pay handsomely to see this convoy deliver its goods - and its people - to the destination, and your group is needing to head that way anyway for your own reasons, so it's time to hitch up and hit the road. It can't be all that bad of a quest, right? Two days of travel will fly right on by.

(Note: This Duty takes several IC days to complete.)

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       1
World Rewards: None
Shopping Spree 2020 October 24th
It's finally time the duckies get new clothes!
Meet the Landers: Mac Anu Temple 2020 October 30th
Seliana visits the Temple in Mac Anu in order to get access to its Library, meeting the white robed ones there.

OOC: Short social intended for Seliana. Check in with her if you want to tag along.
Duty Session 122: The Ezzo Rescue 2020 November 9th
With the successful organization of a multi-ship fleet, it's going to take a long time to get everyone off of Ezzo Empire's island. It's not just a case of having to bring people off of the island, but also bringing enough food to make sure those that are there do not starve to death.

Difficulty:    High
Rec. Party:    5+
Rewards:       1
World Rewards: Rescue Landers & Adventurers trapped in Ezzo.
Missing Persons 2020 November 15th
Diving Bell 2020 November 21st
The Olympus Alliance is making a dive into a Deeper Place, using a Diving Bell - traversing into secret depths.
Oh Were Oh Were Has Our Little Whis Gone 2020 November 29th
Duty Session 156: Spinner's Deep 2020 December 13th
After the efforts of many Adventurers to finally clear out the creatures from within the mines on the Isle of Beginnings, the Landers are finally able to return to their work. However, the first miners have reported an unusual room within the first levels of the mine.

The room seems to be the source of the previous infestation, but now shows a strange glowing arcane circle that refuses to allow them to pass. The Landers have reached out to the Hunter's Guild, seeking capable Adventurers to find out what lies beyond this strange device.

What is certain, is that the spiders in the mines now known as Spinner's End, had to have come from somewhere. Danger lies on the unknown path ahead. Are you brave enough to face it?

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: None
Duty Session 165: Undead Defense Force 2020 December 20th
New World Alliance along with local people of the Ninetails Dominion are attempting to protect the homes from the undead hordes that are trying to take over! Help defend their villages and push back the undead by successfully keeping the horde at bay.

Difficulty:    Moderate
Rec. Party:    4+
Rewards:       1
World Rewards: Success slowly decreases undead presence in Ninetails Dominion.
Duty Session 169: Totally Typical Tomb 2020 December 27th
Landers don't leave bodies to bury, but graveyards are still created as a place for them to mourn the departed. For some reason these places are randomly becoming infested with undead. The Hunter's Guild has an open quest available for clearing these infestations.
Here Comes The Sun, Do Do Do Doo 2021 January 3rd
Climb: The Floor 5 Boss 2021 January 17th
A good amount of time has passed, but the Fifth Floor has so far gone undefeated. It appears the Floor Boss escaped to battle room and is wandering the massive ruined city of Karluin - occupied by massive roving groups of Goblins. Luckily, thanks to Prophylaxis' negotiation tactics, the Scale Emblem Alliance has a new ally in their search to continue their climb.

And their new ally has a particular dislike for Goblins.
Wave of Calamity: 5 2021 January 19th
The Fifth Wave of Calamity looms... as the clouds over Alne grow dark upon the defeat of the 5th Floor Boss! It seems to have come a lot earlier than usual... As lightning coarses along the walls of the Tower, and Alne itself appears to be the focused target of this next Wave of Calamity.
Impressionist Arts 2021 January 28th
Att Syne (and friends) travel up to Fort Ouph in order to explore it, and investigate the old ties to Imps in that region with the various works of arts and architecture that is in the region.

OOC: Generally open for people with Moonlight Artisany or are looking for related answers.
Enigma: The Triggering 2021 February 24th
Prophylaxis and Proteus perform an experiment, and end up with notable results... and a visit.
Reunion: Of Plants & Ducks 2022 April 1st
Members of Plant Hwyaden gather in their workshop to plot world domination - or maybe eat snacks and chat. Regardless of which it is the world should definitely tremble in fear!

This is a scene for members of the guild Plant Hwyaden.