Michio

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Michio Asa

OC

Race / Salamander

Godhand / Enchanter

Ki Master

Michio is a Ki Master who seeks to wander the Lands looking for people who need help. He has both medical knowledge and alchemical knowledge, and believes in the duality of nature. Salt tastes great, but too much is bad for you. A snake's bite can kill you, but the venom from that same snake can be used to cure the wound. Apply pressure one way to a certain part of the body, and you will paralyze the nerve. Apply it differently and it will grant strength. This is Michio's philosophy. Michio seems to many people at first to be standoffish and quiet, but he will very rarely deny anyone aid if they sincerely need it. Given the opportunity and the right environment, Michio turns into quite a friendly person, almost like he's eager to come out of his shell but afraid to do so unless he feels really comfortable with those around him.

"What have you gotten yourself into this time? *sighs* Here, let me help." - Michio Asa

Elder Tale Online


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Additional Information

Alliance: New World Alliance
Kingdom: The Holy Empire Westelande
Skills: Walk Softly And Carry A Big Medicine Pouch, What Heals Can Also Harm, What Harms Can Also Heal, I'm Not Sorry - I Just Wasn't Paying Attention To You, How Many Fingers Am I Holding Up?


Scenes

Name Date Summary
Duty Session 268: Totally Typical Tomb 2021 April 28th
Landers don't leave bodies to bury, but graveyards are still created as a place for them to mourn the departed. For some reason these places are randomly becoming infested with undead. The Hunter's Guild has an open quest available for clearing these infestations.
Duty Session 270: Is It Wrong to Pick Up Slimes in a Dungeon? 2021 April 29th
There are plenty of places in Alne that seem to have been left abandoned up until recently. The influx of Adventurers and Landers have caused empty areas of the city to become occupied in quick order. As the city is surrounded by water, it is also particularly prone to infestations of slimes. Landers are reporting that they are having trouble getting water into some areas of the city. They are asking for Adventurers who might be brave enough to face the sewers and waterways beneath the city to clear out some of the slimes in order to help get the water flowing again.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       3
World Rewards: Increases in clean water availability in Alne.
Climb: The Floor 7 Boss 2021 April 30th
Adventurers reach further up. Passing through the town of 'Monster Arena' into the depths of Wyvern Infested Lands, seeking out the dangerous twin Wyverns that are rumored to serve as the Floor Boss of the region, and blocking their move to the 8th floor.

Prepare your Switch-Axe, grab your Dual Blades, and leave the Insect Glaive at home because it's still not a viable weapon... it's time to slay some Wyverns!
Duty Session 272: Obligatory Rat Cellar 2021 May 1st
In each of the starting cities, there are at least a couple of poor merchant landers who have developed mysterious rat problems. This is clearly bad for business! A worried looking Lander stands outside their shop, rubbing their hands together, looking anxious, flagging down any passing Adventurer they can find to help.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       3
World Rewards: None
Duty Session 273: Escort Quest: Artificial Stupidity 2021 May 1st
A Lander stands just at the exit of town with a familiar quest marker being offered. Apparently, they need to travel to a nearby location which requires traversing through rough terrain, filled with monsters. So, they have reached out to brave Adventurers to help guide them on their way!

It's just a simple escort mission. What could go wrong?

Difficulty:    Moderate
Rec. Party:    4+
Rewards:       2
World Rewards: None
Duty Session 275: Spooky Scary Skeletons 2021 May 2nd
During the Shadow Festival, the number of dark element monsters and undead seems to increase across the lands of Yamato. In the desert landscape of the Holy Empire Westelande, this is a particular problem, as the harsh desert seems to yield even more of these monsters. The Hunter's Guild has reached out to Adventurers, hoping to quell the numbers of undead before they become a threat to Breg Epona.

OOC: This quest is only available during the Shadow Festival. This quest is largely 'Combat'-concept based.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       1
World Rewards: None
Duty Session 276: Spooky Scary Skeletons 2021 May 5th
During the Shadow Festival, the number of dark element monsters and undead seems to increase across the lands of Yamato. In the desert landscape of the Holy Empire Westelande, this is a particular problem, as the harsh desert seems to yield even more of these monsters. The Hunter's Guild has reached out to Adventurers, hoping to quell the numbers of undead before they become a threat to Breg Epona.

OOC: This quest is only available during the Shadow Festival. This quest is largely 'Combat'-concept based.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       1
World Rewards: None
Wave 7 follow-up 2021 May 7th
Bob and Uta investigate wave 7 damage
Festival: Labyrinth of Shadows 2021 May 8th
The people of the Eastal Free League have reached out to the Hunters Guild with more strange happenings in the Labyrinth Forest. Since the beginning of the Festival, a darkness has fallen over the dungeon zone. Rewards are offered for those brave enough to risk themselves in the strange, maze of monsters in order to discover what may be at the heart of this unusual occurance.

(OOC: Exploration and Combat based event using card+concept. Successes and failures determine specific consequences for the characters in each challenge.)
Duty Session 281: Spooky Scary Skeletons 2021 May 9th
During the Shadow Festival, the number of dark element monsters and undead seems to increase across the lands of Yamato. In the desert landscape of the Holy Empire Westelande, this is a particular problem, as the harsh desert seems to yield even more of these monsters. The Hunter's Guild has reached out to Adventurers, hoping to quell the numbers of undead before they become a threat to Breg Epona.

OOC: This quest is only available during the Shadow Festival. This quest is largely 'Combat'-concept based.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       1
World Rewards: None
Duty Session 282: Obligatory Rat Cellar 2021 May 10th
In each of the starting cities, there are at least a couple of poor merchant landers who have developed mysterious rat problems. This is clearly bad for business! A worried looking Lander stands outside their shop, rubbing their hands together, looking anxious, flagging down any passing Adventurer they can find to help.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       3
World Rewards: None
Duelist League: Kauchemar vs Michio 2021 May 11th
Duelist League: Setsuna vs Michio 2021 May 12th
WARDROBE! 2021 May 12th
Duty Session 284: Obligatory Rat Cellar 2021 May 12th
In each of the starting cities, there are at least a couple of poor merchant landers who have developed mysterious rat problems. This is clearly bad for business! A worried looking Lander stands outside their shop, rubbing their hands together, looking anxious, flagging down any passing Adventurer they can find to help.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       3
World Rewards: None
Duty Session 285: Still Coast Pirates 2021 May 13th
After many raids by capable Adventurers, the Bandit camps along the shoreline around the Isle of Beginnings have all but been wiped out. However, the source of the Bandits still remains. A pirate ship has often been spotted along the waterways, taking advantage of the increased trade between the Kingdoms following the Apocalypse.

After a recent plunder of intoxicating beverages, the pirates are in high spirits. It is the perfect time for the Adventurers to sneak onboard and investigate the source of the pirate threat. The Hunter's Guild is offering a reward for such intel.

Note: This is a lighthearted investigation duty.

Difficulty:    Moderate
Rec. Party:    5+
Rewards:       3
World Rewards: Improve efficiency of trade by waterways.
Duelist League: Michio vs Uta 2021 May 15th
It's the Duel of the Doctors! Be prepared for plenty of waiting room time. To make things worse, magazines haven't been invented yet.
Inns and Outs 2021 May 15th
Duty Session 288: Is It Wrong to Pick Up Slimes in a Dungeon? 2021 May 15th
There are plenty of places in Alne that seem to have been left abandoned up until recently. The influx of Adventurers and Landers have caused empty areas of the city to become occupied in quick order. As the city is surrounded by water, it is also particularly prone to infestations of slimes. Landers are reporting that they are having trouble getting water into some areas of the city. They are asking for Adventurers who might be brave enough to face the sewers and waterways beneath the city to clear out some of the slimes in order to help get the water flowing again.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       3
World Rewards: Increases in clean water availability in Alne.
Seeking Equilibrium 2021 May 16th
NWA Meet & Greet 2021 May 24th
An alliance wide meeting for those in the New World Alliance. To allow the new and old members to meet and put faces to voices from the chimlink . It will also be the time to make sure everyone is clear on goals and wants of the alliance.
    If you can't make it and have something you want said feel free to volunteer someone to be your voice by proxy.
Festival: Hot Springs Pool Party 2021 June 5th
The Adventurers have taken over one of the local Hot Springs, allowing full access to a huge expanse of large pools. The hot water wards off the cooler air of the mountain evenings, offering rest and rejuvination. Show off your best (or worst) bathing attire, splash about with your friends, appreciate the mountain views.



(OOC: Non-GMed, open social scene. Light-hearted, easy-going hot springs shenanigans.)