U.L.P.

From Elder Tale Online MUSH
Revision as of 01:48, 1 August 2020 by Liminality (talk | contribs) (Created page with "{{WebCharacter | CharacterID=30029 }}")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search


CharacterWide.png

U.L.P.

OC

Race / Spriggan

Bard / Hunter

Minstrel

Though some might call U.L.P. a corporate shill, and it is true in some regards, he is a capable adventurer in his own right. He operates in parties and participates in events. However, he is known to offer his services as a man who can get you in touch with the right things for a price. Usually selling equipment, specifically to make someone look more impressive for IRL meetings before the Apocolypse, he is now stuck with everyone else. He enjoys his time, currently, and has aligned himself with Plant Hwyaden, but like his race, it's hard to tell what his goals are. To his friends, he is a friendly person but also has a streak of competition. He is also well known for turning rivals into friends.

"What I distrust most? Someone who says they have no aspirations because it means they're either ashamed of their goals or that their goals are going to mess with your own." - U.L.P.

Elder Tale Online


Warning.png

Additional Information

Alliance: Olympus Alliance
Kingdom: The Holy Empire Westelande
Skills: Actually A Lawyer, Part Time Fashion Designer, Corporate Shill, Part Time Bard, Part Time Adventurer, Part Time Partimer, Making Enemies Into Friends, Making Friends Into Rivals, Rivals Into Progress


Scenes

Name Date Summary
Duty Session 54: Obligatory Rat Cellar 2020 August 2nd
In each of the starting cities, there are at least a couple of poor merchant landers who have developed mysterious rat problems. This is clearly bad for business! A worried looking Lander stands outside their shop, rubbing their hands together, looking anxious, flagging down any passing Adventurer they can find to help.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       3
World Rewards: None
Field Quest: The Cave Of Unknown Treasures 2020 August 5th
        << A notice is posted >>

Looking for three (3) willing adventurers to dive into a cave located near the beach. Dangers unknown. Possible treasure to be found.

If the treasure is real, what we divy out will be yours to keep, but most importantly, at least folks will gain some experience points!

        << Signed by Xander Scaleharth >>

OOC NOTE: This will be a GMed event, using concept rolls. No decks required. I can only take 3 people for this event, so first come, will be first serve. Also might be a reward by the end of this scene, though what that might be is up to staff agreement & discretion.
Duty Session 72: Obligatory Rat Cellar 2020 August 7th
In each of the starting cities, there are at least a couple of poor merchant landers who have developed mysterious rat problems. This is clearly bad for business! A worried looking Lander stands outside their shop, rubbing their hands together, looking anxious, flagging down any passing Adventurer they can find to help.

Difficulty:    Easy
Rec. Party:    3+
Rewards:       3
World Rewards: None
Duty Session 73: Is It Wrong to Pick Up Slimes in a Dungeon? 2020 August 8th
There are plenty of places in Alne that seem to have been left abandoned up until recently. The influx of Adventurers and Landers have caused empty areas of the city to become occupied in quick order. As the city is surrounded by water, it is also particularly prone to infestations of slimes. Landers are reporting that they are having trouble getting water into some areas of the city. They are asking for Adventurers who might be brave enough to face the sewers and waterways beneath the city to clear out some of the slimes in order to help get the water flowing again.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       3
World Rewards: Increases in clean water availability in Alne.
That Night's Rider 2020 August 8th
Realm of the Dig-Lord 2020 August 9th
In the forests near Alne, a diabolical threat lurks beneath the verdant earth...
Duty Session 77: Gnoll it All 2020 August 10th
A powerful Gnoll has been reported as creating havoc within one one of the low-level Forest zones. The Berserker and his allies have been making things difficult for both Adventurers and Landers. This encounter seems to only appear at night. The Hunter?s Guild has posted an Obsidian-level Bounty for any brave Adventurers who can defeat Haggar the Gnoll Barbarian.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       1
World Rewards: None
Field Quest: The Misty Ruins 2020 August 16th
        << A new notice is on the quest boards. >>

I am looking for three adventurers who like to go with me on a little expedition. There has been a rumor of a place that appears when the mist is heavy and vanishes as the mist leaves the land.

I don't know what we may find there, if anything, but be ready for anything.

    Signed,
        Xander Scaleharth

        << Directions are given with the note. >>

(( This will operate somewhat like a +duty, as such I can only have 3 people with me, so first come, first serve. You will require cards, but not a deck. If the dungeon is successful; As you can fail; Rewards will be given out by staff discretion. ))
Goblin """Management""" 2020 August 22nd
Haseo has through Totally Legal means acquired information about a hidden goblin camp. And since nobody likes goblins, the next logical step is to waltz right in and murder them all. For EXP, profit, and the glory of the Olympus Alliance, of course.

Olympus only. Deckless. Cardless. Rolless. Boneless.
The Growling Dark 2020 August 27th
The Madra Feargach Caverns are one of the early 'dungeon' areas that people ran through in ETO before the Black Wave. It is known for being fairly simple and straightforward, with appropriate challenge ratings and dropping the usual newbie level dungeon loot.

But that was before the Black Wave. Someone has decided to check on the area now to confirm some theories.

It will be mysterious. And perhaps also dangerous.

Olympus oriented scene. Allies of Plant Duck may also attend.
Field Quest: Travel To The Misty Ruins 2020 August 30th
News has gotten out of a mysterious place that opens up during the early morning hours. A ruined city hiding in the mists. Tales of possible treasure could be inside. Hidden mysteries of this unknown place. Then there is stories of dark spirits!

Are you brave enough to journey into the Misty Ruins?

OOC NOTE: Cards required, not decks. There is no limit to how many people can join this, so come one and come all!
Technical Difficulties 2020 September 9th
Duty Session 94: Still Water Bandits 2020 September 12th
With the increased trade between the various cities and kingdoms, the Lander traders have also been reporting an increase in Bandit activity. A group that calls themselves the 'Still Water Bandits' has begun raiding caravans and ships. This has caused a slowing of supply lines, as well as damage to the lives and livelihoods of the traders. They are seeking help from capable Adventurers to help clear out a number of bandit camps.

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       2
World Rewards: Increase in trade route efficiency
Duty Session 100: Convoy Escort Quest I 2020 September 20th
Escort quests, the bane of any experienced gamer. Assisting people who are unable to defend themselves as they trudge slowly through dangerous environments on a preset path. When implemented well, they're a chore - when implemented poorly, they're a nightmare.

The merchant guilds and the People of the Land will pay handsomely to see this convoy deliver its goods - and its people - to the destination, and your group is needing to head that way anyway for your own reasons, so it's time to hitch up and hit the road. It can't be all that bad of a quest, right? Two days of travel will fly right on by.

(Note: This Duty takes several IC days to complete.)

Difficulty:    Moderate
Rec. Party:    3+
Rewards:       1
World Rewards: None