Difference between revisions of "Theme"

From Elder Tale Online MUSH
Jump to: navigation, search
m
m (Removing Guilds from theme page.)
 
(21 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{Warning | Type=info | Msg=<strong>Codex:</strong> A lot of in-game knowledge is tracked through our [[Game Code/Codex{{!}}Codex system]]. What you will find here is a general primer that most characters will already be aware of coming into the world, or we feel that you as a player needs to know.}}
+
{{Warning | Type=info | Msg=<strong>Codex:</strong> A lot of in-game knowledge is tracked through our [[Game Code/Codex{{!}}Codex system]]. What you will find here is a general primer that most characters will already be aware of coming into the world, or we feel that you as a player need to know.}}
 +
 
 +
<ul class="nav nav-tabs">
 +
  <li class="active"><btn data-toggle="tab" class="">#tab1|Basic Theme</btn></li>
 +
  <li><btn data-toggle="tab" class="">#tab2|Races</btn></li>
 +
  <li><btn data-toggle="tab" class="">#tab3|Organizations</btn></li>
 +
  <li><btn data-toggle="tab" class="">#tab4|Integration</btn></li>
 +
  <li><btn data-toggle="tab" class="">#tab5|Combat and Quests</btn></li>
 +
</ul>
 +
 
 +
<div class="tab-content">
 +
  <div id="tab1" class="tab-pane fade in active">
 
== Basic Theme ==
 
== Basic Theme ==
 
<div style="column-count:2;">
 
<div style="column-count:2;">
Line 9: Line 20:
 
}}
 
}}
 
</div>
 
</div>
 
+
  </div>
 +
  <div id="tab2" class="tab-pane fade">
 
== Races==
 
== Races==
 +
{{:Category:Races}}
 
<div style="column-count:2;">
 
<div style="column-count:2;">
 
{{#ask:  
 
{{#ask:  
Line 19: Line 32:
 
}}
 
}}
 
</div>
 
</div>
 
+
  </div>
 +
  <div id="tab3" class="tab-pane fade">
 
== Organizations ==
 
== Organizations ==
 
=== Alliances ===
 
=== Alliances ===
 +
{{:Category:Alliances}}
 
<div style="column-count:2;">
 
<div style="column-count:2;">
 
{{#ask:  
 
{{#ask:  
Line 32: Line 47:
 
</div>
 
</div>
  
=== Guilds ===
+
=== Kingdoms ===
 +
{{:Category:Kingdoms}}
 
<div style="column-count:2;">
 
<div style="column-count:2;">
 
{{#ask:  
 
{{#ask:  
 
   [[Category:Theme]]  
 
   [[Category:Theme]]  
 
   [[Category:Organizations]]
 
   [[Category:Organizations]]
   [[Category:Guilds]]
+
   [[Category:Kingdoms]]
 
   | default=No entries yet.
 
   | default=No entries yet.
 
   | format=ul
 
   | format=ul
Line 43: Line 59:
 
</div>
 
</div>
  
=== Kingdoms ===
+
=== Other ===
 +
{{:Category:Other Organizations}}
 
<div style="column-count:2;">
 
<div style="column-count:2;">
 
{{#ask:  
 
{{#ask:  
 
   [[Category:Theme]]  
 
   [[Category:Theme]]  
 
   [[Category:Organizations]]
 
   [[Category:Organizations]]
   [[Category:Kingdoms]]
+
   [[Category:Other Organizations]]
 +
  | default=No entries yet.
 +
  | format=ul
 +
}}
 +
</div>
 +
  </div>
 +
  <div id="tab4" class="tab-pane fade">
 +
== Integration ==
 +
=== Core Integration ===
 +
{{:Category:Core Integration}}
 +
<div style="column-count:2;">
 +
{{#ask:
 +
  [[Category:Theme]]
 +
  [[Category:Integration]]
 +
  [[Category:Core Integration]]
 
   | default=No entries yet.
 
   | default=No entries yet.
 
   | format=ul
 
   | format=ul
Line 54: Line 85:
 
</div>
 
</div>
  
== Integration ==
+
=== Secondary Integration ===
 +
{{:Category:Secondary Integration}}
 
<div style="column-count:2;">
 
<div style="column-count:2;">
 
{{#ask:  
 
{{#ask:  
 
   [[Category:Theme]]
 
   [[Category:Theme]]
 
   [[Category:Integration]]
 
   [[Category:Integration]]
 +
  [[Category:Secondary Integration]]
 
   | default=No entries yet.
 
   | default=No entries yet.
 
   | format=ul
 
   | format=ul
 
}}
 
}}
 +
</div>
 +
  </div>
 +
  <div id="tab5" class="tab-pane fade">
 +
== Character Sheet ==
 +
{{Warning| Type=warning | Msg=<strong>Extended:</strong> Full details can be found under the Features -> [[Game Code]] tab.}}
 +
An OOC character's Sheet is made up of the following:
 +
* '''Concept Potential''': Granted by [[Game Code/Resolution System/Classes|Classes]], [[Game Code/Resolution System/Relics|Relics]], [[:Category:Guilds|Guilds]], [[:Category:Races|Race]], [[Game Code/Resolution System/Kingdoms|Kingdoms]], [[Game Code/Resolution System/Professions|Professions]]. These infer what your character is inately capable of.
 +
* '''Project Points''': An expression of your Cards on top of your Concept Potential. Also referred to sometimes as 'Concept Points'.
 +
* '''Card Points''': The means through which you purchase cards. Decided by your Classes and modified by your activity.
 +
* '''Cards''': Wave Artes and Sword Artes, as well as other special abilities. These are your character's method of combat.
 +
 +
== Duty Finder ==
 +
{{Warning| Type=warning | Msg=<strong>Coming Soon:</strong> A proper guide is coming.}}
 +
https://imgur.com/a/QINDgTl
 +
</div>
 +
  </div>
 
</div>
 
</div>

Latest revision as of 14:21, 12 April 2023

Races

For the Adventurers, their Character Race is often a decision based on wanting to connect to a race's culture, looks, or Concept. Of course, for the People of the Land, their Race informs every part of their lives. Most Races tend to live in specific Kingdoms where their races are a partial majority.

Organizations

Alliances

Your alliance declares the general philosophical values your character holds within Elder Tale Online, as someone trapped within that world. Each alliance is made up of a series of Guilds who each take a different approach to achieve the same rough alliance objectives.

Kingdoms

The Kingdom your character is associated with gives a Concept-based boon for the card based Resolution System. It also gives your character story-beat access to the Kingdom, and makes it easier to interact with its residents. Each Kingdom tends to have a 'typical' set of Races associated with it, that can serve to guide your choice.

Other

There are Organizations outside of Factions, Guilds and Kingdoms. Many of these are organizations run by the People of the Land, such as the Hunters Guild.

Integration

Core Integration

Themes as part of our Core Integration inform the largest portions of this MUSH's meta-themes, aesthetics, and rules. We do not guarantee this list to be complete, as some themes may be integrated too far in the background to announce. In general, these integrations are made into our own theme, but retain important story-beats.

Secondary Integration

Themes as part of our Secondary Integration come in many weights. These range from Character Integrations, which bring very little of their original theme along - to Story Integrations, which simply provide story for smaller areas of the MUSH, or small pieces to add color to our metaplot. Some of these will be revealed and listed over time as they become known to the players of this MUSH.

Character Sheet

An OOC character's Sheet is made up of the following:

  • Concept Potential: Granted by Classes, Relics, Guilds, Race, Kingdoms, Professions. These infer what your character is inately capable of.
  • Project Points: An expression of your Cards on top of your Concept Potential. Also referred to sometimes as 'Concept Points'.
  • Card Points: The means through which you purchase cards. Decided by your Classes and modified by your activity.
  • Cards: Wave Artes and Sword Artes, as well as other special abilities. These are your character's method of combat.

Duty Finder

https://imgur.com/a/QINDgTl